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Games and Ethics
Theoretical and Empirical Approaches to Ethical Questions in Digital Game Cultures
Taschenbuch von Maike Groen (u. a.)
Sprache: Englisch

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Beschreibung
The number of digital gamers is increasing worldwide, but public debates about digital games commonly focus on questionable game content or pro­blematic gaming behavior. This book offers a broader ethical perspective on digital game cultures, presenting theoretical and empirical work on the ethical dimensions of the development, production and distribution of digital games, as well as issues relating to responsible gaming and the pedagogical use of digital games. Questions of the communicative-cultural change in game cultures are linked with questions of media education and media ethics. With such a comprehensive approach, the volume promotes ethical discourse on digital game cultures.
The number of digital gamers is increasing worldwide, but public debates about digital games commonly focus on questionable game content or pro­blematic gaming behavior. This book offers a broader ethical perspective on digital game cultures, presenting theoretical and empirical work on the ethical dimensions of the development, production and distribution of digital games, as well as issues relating to responsible gaming and the pedagogical use of digital games. Questions of the communicative-cultural change in game cultures are linked with questions of media education and media ethics. With such a comprehensive approach, the volume promotes ethical discourse on digital game cultures.
Über den Autor

Maike Groen is a scientific researcher for the DLR Project Management Agency, focussing on media pedagogy.

Nina Kiel is a game journalist, researcher, and developer.

Dr. Angela Tillmann is a professor of cultural and media pedagogy at TH Köln - University of Applied Sciences.

André Weßel is a research associate in the area of media pedagogy at TH Köln - University of Applied Sciences.

Zusammenfassung

The number of digital gamers is increasing worldwide, but public debates about digital games commonly focus on questionable game content or pro­blematic gaming behavior. This book offers a broader ethical perspective on digital game cultures, presenting theoretical and empirical work on the ethical dimensions of the development, production and distribution of digital games, as well as issues relating to responsible gaming and the pedagogical use of digital games. Questions of the communicative-cultural change in game cultures are linked with questions of media education and media ethics. With such a comprehensive approach, the volume promotes ethical discourse on digital game cultures.

Inhaltsverzeichnis

Ethics and Digital Gaming Cultures.- Diversity in Digital Gaming Cultures.- Social Aspects in Digital Gaming Cultures.- Educational Approaches towards Digital Gaming Cultures.- Design in Digital Gaming Cultures.

Details
Erscheinungsjahr: 2020
Fachbereich: Bildungswesen
Genre: Erziehung & Bildung, Recht, Sozialwissenschaften, Wirtschaft
Rubrik: Sozialwissenschaften
Medium: Taschenbuch
Inhalt: viii
256 S.
6 farbige Illustr.
256 p. 6 illus. in color.
ISBN-13: 9783658281748
ISBN-10: 365828174X
Sprache: Englisch
Herstellernummer: 978-3-658-28174-8
Einband: Kartoniert / Broschiert
Autor: Groen, Maike
Kiel, Nina
Tillmann, Angela
Weßel, André
Redaktion: Groen, Maike
Weßel, André
Tillmann, Angela
Kiel, Nina
Herausgeber: Maike Groen/Nina Kiel/Angela Tillmann u a
Auflage: 1st edition 2020
Hersteller: Springer Fachmedien Wiesbaden
Springer Fachmedien Wiesbaden GmbH
Verantwortliche Person für die EU: Springer VS in Springer Science + Business Media, Abraham-Lincoln-Str. 46, D-65189 Wiesbaden, juergen.hartmann@springer.com
Maße: 210 x 148 x 15 mm
Von/Mit: Maike Groen (u. a.)
Erscheinungsdatum: 30.11.2020
Gewicht: 0,346 kg
Artikel-ID: 117478544
Über den Autor

Maike Groen is a scientific researcher for the DLR Project Management Agency, focussing on media pedagogy.

Nina Kiel is a game journalist, researcher, and developer.

Dr. Angela Tillmann is a professor of cultural and media pedagogy at TH Köln - University of Applied Sciences.

André Weßel is a research associate in the area of media pedagogy at TH Köln - University of Applied Sciences.

Zusammenfassung

The number of digital gamers is increasing worldwide, but public debates about digital games commonly focus on questionable game content or pro­blematic gaming behavior. This book offers a broader ethical perspective on digital game cultures, presenting theoretical and empirical work on the ethical dimensions of the development, production and distribution of digital games, as well as issues relating to responsible gaming and the pedagogical use of digital games. Questions of the communicative-cultural change in game cultures are linked with questions of media education and media ethics. With such a comprehensive approach, the volume promotes ethical discourse on digital game cultures.

Inhaltsverzeichnis

Ethics and Digital Gaming Cultures.- Diversity in Digital Gaming Cultures.- Social Aspects in Digital Gaming Cultures.- Educational Approaches towards Digital Gaming Cultures.- Design in Digital Gaming Cultures.

Details
Erscheinungsjahr: 2020
Fachbereich: Bildungswesen
Genre: Erziehung & Bildung, Recht, Sozialwissenschaften, Wirtschaft
Rubrik: Sozialwissenschaften
Medium: Taschenbuch
Inhalt: viii
256 S.
6 farbige Illustr.
256 p. 6 illus. in color.
ISBN-13: 9783658281748
ISBN-10: 365828174X
Sprache: Englisch
Herstellernummer: 978-3-658-28174-8
Einband: Kartoniert / Broschiert
Autor: Groen, Maike
Kiel, Nina
Tillmann, Angela
Weßel, André
Redaktion: Groen, Maike
Weßel, André
Tillmann, Angela
Kiel, Nina
Herausgeber: Maike Groen/Nina Kiel/Angela Tillmann u a
Auflage: 1st edition 2020
Hersteller: Springer Fachmedien Wiesbaden
Springer Fachmedien Wiesbaden GmbH
Verantwortliche Person für die EU: Springer VS in Springer Science + Business Media, Abraham-Lincoln-Str. 46, D-65189 Wiesbaden, juergen.hartmann@springer.com
Maße: 210 x 148 x 15 mm
Von/Mit: Maike Groen (u. a.)
Erscheinungsdatum: 30.11.2020
Gewicht: 0,346 kg
Artikel-ID: 117478544
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