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Video Games and Well-being
Press Start
Buch von Rachel Kowert
Sprache: Englisch

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Beschreibung
This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It integrates research from psychology, education, ludology, media studies, and communication science to demonstrate how game play can teach skills that have long been associated with increased happiness and prolonged life satisfaction, including flexible thinking, openness to experience, self-care, a growth mindset, solution-focused thinking, mindfulness, persistence, self-discovery and resilience. The chapters in this volume are written by leading voices in the field of game studies, including researchers from academia, the video gaming industry, and mental health practitioners paving the way in the field of ¿geek therapy.¿
This book will advance our understanding of the potential of video games to increase our psychological well-being by helping to mitigate depression, anxiety, and stress and foster persistence, self-care, and resilience.
This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It integrates research from psychology, education, ludology, media studies, and communication science to demonstrate how game play can teach skills that have long been associated with increased happiness and prolonged life satisfaction, including flexible thinking, openness to experience, self-care, a growth mindset, solution-focused thinking, mindfulness, persistence, self-discovery and resilience. The chapters in this volume are written by leading voices in the field of game studies, including researchers from academia, the video gaming industry, and mental health practitioners paving the way in the field of ¿geek therapy.¿
This book will advance our understanding of the potential of video games to increase our psychological well-being by helping to mitigate depression, anxiety, and stress and foster persistence, self-care, and resilience.
Über den Autor
Rachel Kowert is the Research Director of Take This, a US non-profit mental health organization that provides resources and information to the gaming industry and gaming communities. As a research psychologist, she has been studying games and gamers for more than 10 years with a specific focus on video game effects. She has published multiple scientific articles and books on this topic.
Zusammenfassung

Presents research to demonstrate how gaming can be a pro-social, mentally healthy activity

Contributes a psychological perspective to an emerging body of cross-disciplinary research on the positive aspects of gaming

Synthesizes research from psychology, education, communication science, and media studies

Inhaltsverzeichnis
Preface; Eve Crevoshay.- Chapter 1: Digital games and well-being: An overview; Felix Reer, Thorsten Quandt.- Chapter 2: Press Reset; Chelsea Hughes.- Chapter 3: Explore the Map; Shane Tilton.- Chapter 4: Oh me, Oh My! Identity development through video games; Sarah Sawyer.- Chapter 5: Forever questing and "gitting gud"; Jamie Madigan.- Chapter 6: +1 Strength, +1 Faith: Positive psychology and gaming; Ryan Kelly.- Chapter 7: Gaming the mind and minding the game: Mindfulness and flow in video games; Mark Cruea.- Chapter 8: Follow the Trail of Enemies; Emory Stephen Daniel.- Chapter 9: You are the one foretold; Finding yourself through the journey; Megan Connell, Kelli Dunlap.- Chapter 10: Extra lives; Raffael Boccamazzo.- Chapter 11: Concluding comments; Rachel Kowert.
Details
Erscheinungsjahr: 2019
Fachbereich: Angewandte Psychologie
Genre: Psychologie
Rubrik: Geisteswissenschaften
Medium: Buch
Seiten: 184
Reihe: Palgrave Studies in Cyberpsychology
Inhalt: xvii
166 S.
1 s/w Illustr.
166 p. 1 illus.
ISBN-13: 9783030327699
ISBN-10: 3030327698
Sprache: Englisch
Ausstattung / Beilage: HC runder Rücken kaschiert
Einband: Gebunden
Redaktion: Kowert, Rachel
Herausgeber: Rachel Kowert
Auflage: 1st ed. 2020
Hersteller: Springer International Publishing
Springer International Publishing AG
Palgrave Studies in Cyberpsychology
Maße: 216 x 153 x 15 mm
Von/Mit: Rachel Kowert
Erscheinungsdatum: 19.12.2019
Gewicht: 0,358 kg
preigu-id: 117366295
Über den Autor
Rachel Kowert is the Research Director of Take This, a US non-profit mental health organization that provides resources and information to the gaming industry and gaming communities. As a research psychologist, she has been studying games and gamers for more than 10 years with a specific focus on video game effects. She has published multiple scientific articles and books on this topic.
Zusammenfassung

Presents research to demonstrate how gaming can be a pro-social, mentally healthy activity

Contributes a psychological perspective to an emerging body of cross-disciplinary research on the positive aspects of gaming

Synthesizes research from psychology, education, communication science, and media studies

Inhaltsverzeichnis
Preface; Eve Crevoshay.- Chapter 1: Digital games and well-being: An overview; Felix Reer, Thorsten Quandt.- Chapter 2: Press Reset; Chelsea Hughes.- Chapter 3: Explore the Map; Shane Tilton.- Chapter 4: Oh me, Oh My! Identity development through video games; Sarah Sawyer.- Chapter 5: Forever questing and "gitting gud"; Jamie Madigan.- Chapter 6: +1 Strength, +1 Faith: Positive psychology and gaming; Ryan Kelly.- Chapter 7: Gaming the mind and minding the game: Mindfulness and flow in video games; Mark Cruea.- Chapter 8: Follow the Trail of Enemies; Emory Stephen Daniel.- Chapter 9: You are the one foretold; Finding yourself through the journey; Megan Connell, Kelli Dunlap.- Chapter 10: Extra lives; Raffael Boccamazzo.- Chapter 11: Concluding comments; Rachel Kowert.
Details
Erscheinungsjahr: 2019
Fachbereich: Angewandte Psychologie
Genre: Psychologie
Rubrik: Geisteswissenschaften
Medium: Buch
Seiten: 184
Reihe: Palgrave Studies in Cyberpsychology
Inhalt: xvii
166 S.
1 s/w Illustr.
166 p. 1 illus.
ISBN-13: 9783030327699
ISBN-10: 3030327698
Sprache: Englisch
Ausstattung / Beilage: HC runder Rücken kaschiert
Einband: Gebunden
Redaktion: Kowert, Rachel
Herausgeber: Rachel Kowert
Auflage: 1st ed. 2020
Hersteller: Springer International Publishing
Springer International Publishing AG
Palgrave Studies in Cyberpsychology
Maße: 216 x 153 x 15 mm
Von/Mit: Rachel Kowert
Erscheinungsdatum: 19.12.2019
Gewicht: 0,358 kg
preigu-id: 117366295
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