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The Gamification of Digital Journalism
Innovation in Journalistic Storytelling
Taschenbuch von David O Dowling
Sprache: Englisch

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Beschreibung

This book examines the brief yet accelerated evolution of newsgames, a genre that has emerged from puzzles, quizzes, and interactives augmenting digital journalism into full-fledged immersive video games from open world designs to virtual reality experiences.

This book examines the brief yet accelerated evolution of newsgames, a genre that has emerged from puzzles, quizzes, and interactives augmenting digital journalism into full-fledged immersive video games from open world designs to virtual reality experiences.

Über den Autor

David O. Dowling is an associate professor in the School of Journalism and Mass Communication at the University of Iowa. The author of nine books on publishing networks and industries, his works on digital culture, technology, and the economics of media production has appeared in journals such as Convergence, Digital Journalism, Digital Humanities Quarterly, Games and Culture, Journalism & Communication Monographs, and Literary Journalism Studies.

Inhaltsverzeichnis

Introduction: The Mainstreaming of Gaming Culture and Journalism¿s Ludic Turn 1. Journalism and the Politicization of Game Content 2. News Branding Through News Experiences 3. Games as Advocacy Journalism 4. Open-World Game Narratives 5. Documentary Games 6. Social Media and Mobile Gaming 7. Immersive Design: VR Journalism Conclusion: The Ultimate Empathy Machine? Games About Refugees and Migrants

Details
Erscheinungsjahr: 2020
Fachbereich: Einzelne Wirtschaftszweige
Genre: Wirtschaft
Rubrik: Recht & Wirtschaft
Medium: Taschenbuch
Seiten: 194
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9780367076252
ISBN-10: 036707625X
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Dowling, David O
Hersteller: Taylor & Francis
Maße: 231 x 150 x 15 mm
Von/Mit: David O Dowling
Erscheinungsdatum: 24.11.2020
Gewicht: 0,277 kg
preigu-id: 121925256
Über den Autor

David O. Dowling is an associate professor in the School of Journalism and Mass Communication at the University of Iowa. The author of nine books on publishing networks and industries, his works on digital culture, technology, and the economics of media production has appeared in journals such as Convergence, Digital Journalism, Digital Humanities Quarterly, Games and Culture, Journalism & Communication Monographs, and Literary Journalism Studies.

Inhaltsverzeichnis

Introduction: The Mainstreaming of Gaming Culture and Journalism¿s Ludic Turn 1. Journalism and the Politicization of Game Content 2. News Branding Through News Experiences 3. Games as Advocacy Journalism 4. Open-World Game Narratives 5. Documentary Games 6. Social Media and Mobile Gaming 7. Immersive Design: VR Journalism Conclusion: The Ultimate Empathy Machine? Games About Refugees and Migrants

Details
Erscheinungsjahr: 2020
Fachbereich: Einzelne Wirtschaftszweige
Genre: Wirtschaft
Rubrik: Recht & Wirtschaft
Medium: Taschenbuch
Seiten: 194
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9780367076252
ISBN-10: 036707625X
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Dowling, David O
Hersteller: Taylor & Francis
Maße: 231 x 150 x 15 mm
Von/Mit: David O Dowling
Erscheinungsdatum: 24.11.2020
Gewicht: 0,277 kg
preigu-id: 121925256
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