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Zack Hiwiller is a game designer, educator, and writer living in Orlando, Florida. He is a department chair for the Game Design degree program at Full Sail University and does consultant work for many large and small companies. Previously, in addition to independent projects, he was a designer at Gameloft and Electronic Arts. He holds a Bachelor’s degree in Information Systems from Carnegie Mellon University and a Master’s degree in Modeling and Simulation from the University of Central Florida. His writings at hiwiller.com have been reposted by Kotaku, GameSetWatch, and others and have reached over two million readers.
Introduction
Part I. Starting
Part II. Prototyping and Playtesting
Part III. Meaningful Decisions
Part IV. Game Elements
Part V. Game Theory and Rational Decision Making
Part VI. Actual Human Behavior and Games
Part VII. Game Design Tools
Part VIII. The Game Design Business
Conclusion
Erscheinungsjahr: | 2015 |
---|---|
Fachbereich: | Programmiersprachen |
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | Kartoniert / Broschiert |
ISBN-13: | 9780134396750 |
ISBN-10: | 0134396758 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Hiwiller, Zack |
Hersteller: | Pearson Education (US) |
Maße: | 234 x 187 x 30 mm |
Von/Mit: | Zack Hiwiller |
Erscheinungsdatum: | 30.12.2015 |
Gewicht: | 0,806 kg |
Zack Hiwiller is a game designer, educator, and writer living in Orlando, Florida. He is a department chair for the Game Design degree program at Full Sail University and does consultant work for many large and small companies. Previously, in addition to independent projects, he was a designer at Gameloft and Electronic Arts. He holds a Bachelor’s degree in Information Systems from Carnegie Mellon University and a Master’s degree in Modeling and Simulation from the University of Central Florida. His writings at hiwiller.com have been reposted by Kotaku, GameSetWatch, and others and have reached over two million readers.
Introduction
Part I. Starting
Part II. Prototyping and Playtesting
Part III. Meaningful Decisions
Part IV. Game Elements
Part V. Game Theory and Rational Decision Making
Part VI. Actual Human Behavior and Games
Part VII. Game Design Tools
Part VIII. The Game Design Business
Conclusion
Erscheinungsjahr: | 2015 |
---|---|
Fachbereich: | Programmiersprachen |
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | Kartoniert / Broschiert |
ISBN-13: | 9780134396750 |
ISBN-10: | 0134396758 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Hiwiller, Zack |
Hersteller: | Pearson Education (US) |
Maße: | 234 x 187 x 30 mm |
Von/Mit: | Zack Hiwiller |
Erscheinungsdatum: | 30.12.2015 |
Gewicht: | 0,806 kg |