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Mastering UI Development with Unity
An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018
Taschenbuch von Ashley Godbold
Sprache: Englisch

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Beschreibung
Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more.

Key Features:Develop a game UI with both technical and aesthetic considerations

Use all the UI elements provided by Unity's UI system

Step-by-step examples of creating user interface components in the top game genres

Book Description:
A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out.

This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components.

Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres.

While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes.

What you will learn:Design principles and patterns for laying out elements in your UI

Techniques that allow your UI to scale appropriately in different resolutions

How to use automatic layouts to streamline your UI building process

Properties of the Event System and how to appropriately hook events to your UI elements

Access the components and properties of UI elements via code

Implement all of Unity's built-in UI elements as well as those provided by TextMeshPro

Develop key UI components that are popularly used in multiple game genres

Add visual flare to user interfaces with the use of animation and particle effects

Create a UI that displays in the Screen Space as well as World Space

Who this book is for:
This book is for anyone keen to improve their games via a great user interface with Unity's UI system. If you're looking for a book that explains how to develop specific user interfaces or that thoroughly explains how each of the individual Unity components work, this book is for you.
Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more.

Key Features:Develop a game UI with both technical and aesthetic considerations

Use all the UI elements provided by Unity's UI system

Step-by-step examples of creating user interface components in the top game genres

Book Description:
A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out.

This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components.

Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres.

While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes.

What you will learn:Design principles and patterns for laying out elements in your UI

Techniques that allow your UI to scale appropriately in different resolutions

How to use automatic layouts to streamline your UI building process

Properties of the Event System and how to appropriately hook events to your UI elements

Access the components and properties of UI elements via code

Implement all of Unity's built-in UI elements as well as those provided by TextMeshPro

Develop key UI components that are popularly used in multiple game genres

Add visual flare to user interfaces with the use of animation and particle effects

Create a UI that displays in the Screen Space as well as World Space

Who this book is for:
This book is for anyone keen to improve their games via a great user interface with Unity's UI system. If you're looking for a book that explains how to develop specific user interfaces or that thoroughly explains how each of the individual Unity components work, this book is for you.
Über den Autor
Ashley Godbold is a programmer, game designer, artist, mathematician, and teacher. She holds a Bachelor of Science in Mathematics, a Master of Science in Mathematics, a Bachelor of Science in Game Art and Design, and a Doctor of Computer Science in Emerging Media where her dissertation research focused on educational video game design. She also authored Mastering Unity 2D Game Development: Second Edition (Packt Publishing) and the first edition of Mastering UI Development with Unity. In her free time, she enjoys playing video games and watching anime with her husband, daughter, three cats, and dog.
Details
Erscheinungsjahr: 2018
Fachbereich: Betriebssysteme & Benutzeroberflächen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 468
ISBN-13: 9781787125520
ISBN-10: 1787125521
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Godbold, Ashley
Hersteller: Packt Publishing
Maße: 235 x 191 x 26 mm
Von/Mit: Ashley Godbold
Erscheinungsdatum: 27.04.2018
Gewicht: 0,867 kg
preigu-id: 113682394
Über den Autor
Ashley Godbold is a programmer, game designer, artist, mathematician, and teacher. She holds a Bachelor of Science in Mathematics, a Master of Science in Mathematics, a Bachelor of Science in Game Art and Design, and a Doctor of Computer Science in Emerging Media where her dissertation research focused on educational video game design. She also authored Mastering Unity 2D Game Development: Second Edition (Packt Publishing) and the first edition of Mastering UI Development with Unity. In her free time, she enjoys playing video games and watching anime with her husband, daughter, three cats, and dog.
Details
Erscheinungsjahr: 2018
Fachbereich: Betriebssysteme & Benutzeroberflächen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 468
ISBN-13: 9781787125520
ISBN-10: 1787125521
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Godbold, Ashley
Hersteller: Packt Publishing
Maße: 235 x 191 x 26 mm
Von/Mit: Ashley Godbold
Erscheinungsdatum: 27.04.2018
Gewicht: 0,867 kg
preigu-id: 113682394
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