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Key Selling Points:
The first in a series of books that focus entirely on a singular game design system or mechanic, in this case: jumping.
A perfect read for anyone interested in understanding game design, or just curious from a historical standpoint.
A must read for anyone interested in building their own platformer or just interested in the history of the game industry's most famous game mechanic.
This book is a perfect companion for someone building their first game or as part of a game design classroom.
Includes real game examples to highlight the discussed topics and mechanics.
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Joshua Bycer is a Game Design Critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations; his first book was titled 20 Essential Games to Study.
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Key Selling Points:
The first in a series of books that focus entirely on a singular game design system or mechanic, in this case: jumping.
A perfect read for anyone interested in understanding game design, or just curious from a historical standpoint.
A must read for anyone interested in building their own platformer or just interested in the history of the game industry's most famous game mechanic.
This book is a perfect companion for someone building their first game or as part of a game design classroom.
Includes real game examples to highlight the discussed topics and mechanics.
¿
Joshua Bycer is a Game Design Critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations; his first book was titled 20 Essential Games to Study.
Joshua Bycer is a Game Design Critic with more than 7 years of experience critically analyzing game design and the industry itself. In that time through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.
1 The Legacy of Jumping 2 The First Jumps 3 Committed Jumping 4 Variable Jumping 5 The 2D Mascot Platformer Era 6 Basic 2D Design 7 Advanced 2D Design 8 The Adventure Platformer 9 Puzzle Platforming and Design 10 First-Person Jumping Design 11 The 3D Platformer Era 12 Three D Design 13 The AAA Shift Away from Platformers 14 The Indie Impact 15 Physics-Driven Platformer Design 16 Super Mario Maker and Kaizo Culture 17 Expert 2D Design 18 Conclusion
Erscheinungsjahr: | 2019 |
---|---|
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | Einband - flex.(Paperback) |
ISBN-13: | 9780367211387 |
ISBN-10: | 0367211386 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Bycer, Joshua |
Hersteller: | CRC Press |
Verantwortliche Person für die EU: | Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
Maße: | 229 x 152 x 9 mm |
Von/Mit: | Joshua Bycer |
Erscheinungsdatum: | 07.10.2019 |
Gewicht: | 0,234 kg |
Joshua Bycer is a Game Design Critic with more than 7 years of experience critically analyzing game design and the industry itself. In that time through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.
1 The Legacy of Jumping 2 The First Jumps 3 Committed Jumping 4 Variable Jumping 5 The 2D Mascot Platformer Era 6 Basic 2D Design 7 Advanced 2D Design 8 The Adventure Platformer 9 Puzzle Platforming and Design 10 First-Person Jumping Design 11 The 3D Platformer Era 12 Three D Design 13 The AAA Shift Away from Platformers 14 The Indie Impact 15 Physics-Driven Platformer Design 16 Super Mario Maker and Kaizo Culture 17 Expert 2D Design 18 Conclusion
Erscheinungsjahr: | 2019 |
---|---|
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | Einband - flex.(Paperback) |
ISBN-13: | 9780367211387 |
ISBN-10: | 0367211386 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Bycer, Joshua |
Hersteller: | CRC Press |
Verantwortliche Person für die EU: | Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
Maße: | 229 x 152 x 9 mm |
Von/Mit: | Joshua Bycer |
Erscheinungsdatum: | 07.10.2019 |
Gewicht: | 0,234 kg |