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With Flutter, you can create all kinds of apps by making subtle changes to projects at the code level. Guided by a practical project-based approach, you'll begin by downloading and installing the game engine. You'll then move on to creating widgets in Flutter and components within our game, such as player, enemy, background, consumables, etc. The book also shows you how to add sprites, render images, setup animation, and much more.
Flame Game Development is perfect for the novice eager to gain hands-on knowledge of this exciting game engine's library to create a simple 2D game.
What You'll Learn
Apply Flutter coding skills to game development
Developgames that can be played on all platforms
Create your first 2D game using Flame
Who This Book Is For
Beginners who want to learn how to develop games on Flame and create their first 2D game with Flutter.
With Flutter, you can create all kinds of apps by making subtle changes to projects at the code level. Guided by a practical project-based approach, you'll begin by downloading and installing the game engine. You'll then move on to creating widgets in Flutter and components within our game, such as player, enemy, background, consumables, etc. The book also shows you how to add sprites, render images, setup animation, and much more.
Flame Game Development is perfect for the novice eager to gain hands-on knowledge of this exciting game engine's library to create a simple 2D game.
What You'll Learn
Apply Flutter coding skills to game development
Developgames that can be played on all platforms
Create your first 2D game using Flame
Who This Book Is For
Beginners who want to learn how to develop games on Flame and create their first 2D game with Flutter.
Andrés Cruz Yoris has over 10 years experience in development of web applications. His IT background includes PHP and Python, client-side technologies such as HTML, JavaScript, CSS, Vue, and server-side technologies such as Laravel, Flask, Django, and CodeIgniter. He is also a developer in Android Studio, xCode, and Flutter, specializing in the creation of native applications for Android and iOS.
Chapter 1: Create a Project in Flutter and Add Flame.- Chapter 2: Flame Basics.- Chapter 3: Flame Fundamentals.- Chapter 4: Game One: Meteor Shower.- Chapter 5: Background in Color and Image.- Chapter 6: Tiled Background.- Chapter 7: Game Two, Jump Between Tiles.- Chapter 8: Game Two, Many Experiments.- Chapter 9: Game Three, Move XY.- Chapter 10: Game Three, Enemies.- Chapter 11: Game Four, Plants vs Zombies.- Chapter 12: Game Four, Many Experiments.- Chapter 13: Game Five, Parallax Backgrounds.-Chapter 14: Audio.
Erscheinungsjahr: | 2023 |
---|---|
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: |
xvii
566 S. 4 s/w Illustr. 172 farbige Illustr. 566 p. 176 illus. 172 illus. in color. |
ISBN-13: | 9798868800627 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: | Cruz Yoris, Andrés |
Auflage: | First Edition |
Hersteller: |
Apress
Apress L.P. |
Maße: | 254 x 178 x 32 mm |
Von/Mit: | Andrés Cruz Yoris |
Erscheinungsdatum: | 21.12.2023 |
Gewicht: | 1,083 kg |
Andrés Cruz Yoris has over 10 years experience in development of web applications. His IT background includes PHP and Python, client-side technologies such as HTML, JavaScript, CSS, Vue, and server-side technologies such as Laravel, Flask, Django, and CodeIgniter. He is also a developer in Android Studio, xCode, and Flutter, specializing in the creation of native applications for Android and iOS.
Chapter 1: Create a Project in Flutter and Add Flame.- Chapter 2: Flame Basics.- Chapter 3: Flame Fundamentals.- Chapter 4: Game One: Meteor Shower.- Chapter 5: Background in Color and Image.- Chapter 6: Tiled Background.- Chapter 7: Game Two, Jump Between Tiles.- Chapter 8: Game Two, Many Experiments.- Chapter 9: Game Three, Move XY.- Chapter 10: Game Three, Enemies.- Chapter 11: Game Four, Plants vs Zombies.- Chapter 12: Game Four, Many Experiments.- Chapter 13: Game Five, Parallax Backgrounds.-Chapter 14: Audio.
Erscheinungsjahr: | 2023 |
---|---|
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: |
xvii
566 S. 4 s/w Illustr. 172 farbige Illustr. 566 p. 176 illus. 172 illus. in color. |
ISBN-13: | 9798868800627 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: | Cruz Yoris, Andrés |
Auflage: | First Edition |
Hersteller: |
Apress
Apress L.P. |
Maße: | 254 x 178 x 32 mm |
Von/Mit: | Andrés Cruz Yoris |
Erscheinungsdatum: | 21.12.2023 |
Gewicht: | 1,083 kg |