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Tobias M. Scholz is a Postdoctoral Researcher for Human Resource Management and Organisational Behaviour at the University of Siegen, Germany. He has been involved in eSports since 2001, and is the Editor of the eSports Yearbook. He was the Editor-in-chief of the first German eSports magazine. His research focuses on organisational technology studies, HRM, and eSports. Tobias' most recent book is Big Data in Organizations and the Role of Human Resource Management (2017).
Provides a history of eSports and the concept of competitive gaming, discussing its growth and evolution
Examines the 'business model network,' as well as the stakeholders and actors within the eSports industry
Fills a gap in literature by offering a macro-level view of a global phenomenon
1. Introduction: The Emergence of eSports.- 2. A Short History of eSports and Management.- 3. Stakeholders in the eSports Industry.- 4. Unwritten Governing Principles.- 5. The Business Model Network.- 6. Conclusion: The Future of eSports.
Erscheinungsjahr: | 2019 |
---|---|
Fachbereich: | Management |
Genre: | Recht, Sozialwissenschaften, Wirtschaft |
Rubrik: | Recht & Wirtschaft |
Medium: | Buch |
Inhalt: |
xv
155 S. 4 s/w Illustr. 155 p. 4 illus. |
ISBN-13: | 9783030111984 |
ISBN-10: | 3030111989 |
Sprache: | Englisch |
Herstellernummer: | 978-3-030-11198-4 |
Ausstattung / Beilage: | HC runder Rücken kaschiert |
Einband: | Gebunden |
Autor: | Scholz, Tobias M. |
Auflage: | 1st ed. 2019 |
Hersteller: |
Springer International Publishing
Springer International Publishing AG |
Verantwortliche Person für die EU: | Springer Verlag GmbH, Tiergartenstr. 17, D-69121 Heidelberg, juergen.hartmann@springer.com |
Maße: | 216 x 153 x 15 mm |
Von/Mit: | Tobias M. Scholz |
Erscheinungsdatum: | 02.03.2019 |
Gewicht: | 0,343 kg |
Tobias M. Scholz is a Postdoctoral Researcher for Human Resource Management and Organisational Behaviour at the University of Siegen, Germany. He has been involved in eSports since 2001, and is the Editor of the eSports Yearbook. He was the Editor-in-chief of the first German eSports magazine. His research focuses on organisational technology studies, HRM, and eSports. Tobias' most recent book is Big Data in Organizations and the Role of Human Resource Management (2017).
Provides a history of eSports and the concept of competitive gaming, discussing its growth and evolution
Examines the 'business model network,' as well as the stakeholders and actors within the eSports industry
Fills a gap in literature by offering a macro-level view of a global phenomenon
1. Introduction: The Emergence of eSports.- 2. A Short History of eSports and Management.- 3. Stakeholders in the eSports Industry.- 4. Unwritten Governing Principles.- 5. The Business Model Network.- 6. Conclusion: The Future of eSports.
Erscheinungsjahr: | 2019 |
---|---|
Fachbereich: | Management |
Genre: | Recht, Sozialwissenschaften, Wirtschaft |
Rubrik: | Recht & Wirtschaft |
Medium: | Buch |
Inhalt: |
xv
155 S. 4 s/w Illustr. 155 p. 4 illus. |
ISBN-13: | 9783030111984 |
ISBN-10: | 3030111989 |
Sprache: | Englisch |
Herstellernummer: | 978-3-030-11198-4 |
Ausstattung / Beilage: | HC runder Rücken kaschiert |
Einband: | Gebunden |
Autor: | Scholz, Tobias M. |
Auflage: | 1st ed. 2019 |
Hersteller: |
Springer International Publishing
Springer International Publishing AG |
Verantwortliche Person für die EU: | Springer Verlag GmbH, Tiergartenstr. 17, D-69121 Heidelberg, juergen.hartmann@springer.com |
Maße: | 216 x 153 x 15 mm |
Von/Mit: | Tobias M. Scholz |
Erscheinungsdatum: | 02.03.2019 |
Gewicht: | 0,343 kg |