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According to Steinberg, both anime and the media mix were ignited on January 1, 1963, when Astro Boy hit Japanese TV screens for the first time. Sponsored by a chocolate manufacturer with savvy marketing skills, Astro Boy quickly became a cultural icon in Japan. He was the poster boy (or, in his case, "sticker boy") both for Meiji Seika's chocolates and for what could happen when a goggle-eyed cartoon child fell into the eager clutches of creative marketers. It was only a short step, Steinberg makes clear, from Astro Boy to Pokémon and beyond.
Steinberg traces the cultural genealogy that spawned Astro Boy to the transformations of Japanese media culture that followed-and forward to the even more profound developments in global capitalism supported by the circulation of characters like Doraemon, Hello Kitty, and Suzumiya Haruhi. He details how convergence was sparked by anime, with its astoundingly broad merchandising of images and its franchising across media and commodities. He also explains, for the first time, how the rise of anime cannot be understood properly-historically, economically, and culturally-without grasping the integral role that the media mix played from the start. Engaging with film, animation, and media studies, as well as analyses of consumer culture and theories of capitalism, Steinberg offers the first sustained study of the Japanese mode of convergence that informs global media practices to this day.
According to Steinberg, both anime and the media mix were ignited on January 1, 1963, when Astro Boy hit Japanese TV screens for the first time. Sponsored by a chocolate manufacturer with savvy marketing skills, Astro Boy quickly became a cultural icon in Japan. He was the poster boy (or, in his case, "sticker boy") both for Meiji Seika's chocolates and for what could happen when a goggle-eyed cartoon child fell into the eager clutches of creative marketers. It was only a short step, Steinberg makes clear, from Astro Boy to Pokémon and beyond.
Steinberg traces the cultural genealogy that spawned Astro Boy to the transformations of Japanese media culture that followed-and forward to the even more profound developments in global capitalism supported by the circulation of characters like Doraemon, Hello Kitty, and Suzumiya Haruhi. He details how convergence was sparked by anime, with its astoundingly broad merchandising of images and its franchising across media and commodities. He also explains, for the first time, how the rise of anime cannot be understood properly-historically, economically, and culturally-without grasping the integral role that the media mix played from the start. Engaging with film, animation, and media studies, as well as analyses of consumer culture and theories of capitalism, Steinberg offers the first sustained study of the Japanese mode of convergence that informs global media practices to this day.
Marc Steinberg is assistant professor of film studies at Concordia University.
Contents
Introduction: Rethinking Convergence in Japan
Part I. Anime Transformations: Tetsuwan Atomu
1. Limiting Movement, Inventing Anime
2. Candies, Premiums, and Character Merchandizing: The Meiji-Atomu Marketing Campaign
3. Material Communication and the Mass Media Toy
Part II. Media Mixes and Character Consumption: Kadokawa Books
4. Media Mixes, Media Transformations
5. Character, World, Consumption
Acknowledgments
Notes
Bibliography
Index
Erscheinungsjahr: | 2012 |
---|---|
Genre: | Kunst |
Rubrik: | Kunst & Musik |
Medium: | Taschenbuch |
ISBN-13: | 9780816675500 |
ISBN-10: | 0816675503 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: | Steinberg, Marc |
Hersteller: | University of Minnesota Press |
Maße: | 216 x 140 x 20 mm |
Von/Mit: | Marc Steinberg |
Erscheinungsdatum: | 23.02.2012 |
Gewicht: | 0,475 kg |
Marc Steinberg is assistant professor of film studies at Concordia University.
Contents
Introduction: Rethinking Convergence in Japan
Part I. Anime Transformations: Tetsuwan Atomu
1. Limiting Movement, Inventing Anime
2. Candies, Premiums, and Character Merchandizing: The Meiji-Atomu Marketing Campaign
3. Material Communication and the Mass Media Toy
Part II. Media Mixes and Character Consumption: Kadokawa Books
4. Media Mixes, Media Transformations
5. Character, World, Consumption
Acknowledgments
Notes
Bibliography
Index
Erscheinungsjahr: | 2012 |
---|---|
Genre: | Kunst |
Rubrik: | Kunst & Musik |
Medium: | Taschenbuch |
ISBN-13: | 9780816675500 |
ISBN-10: | 0816675503 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: | Steinberg, Marc |
Hersteller: | University of Minnesota Press |
Maße: | 216 x 140 x 20 mm |
Von/Mit: | Marc Steinberg |
Erscheinungsdatum: | 23.02.2012 |
Gewicht: | 0,475 kg |