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How to Get Ideas
Taschenbuch von Jack Foster (u. a.)
Sprache: Englisch

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Beschreibung
Most people would agree that to get an idea you must first gather all the necessary information; second, work at finding an idea; and third, forget about it and wait for inspiration to hit.The third part's easy, but hardly anybody tells you how to do the first two. Worse, nobody tells you how to condition your mind before you set out on your journey. And if your mind isn't idea-conditioned it doesn't make any difference if you know the steps; you'll never reach the ideas you're capable of creating. For, telling a person who isn't idea-conditioned how to generate ideas is like telling a person with weak legs how to high jump.How to Get Ideas starts by defining an idea as "nothing more nor less than a new combination of old elements." Then it uses that definition as a springboard to discuss how to get them. The first seven chapters deal with the things you must do to condition your mind to be ripe and ready for idea creation. These fun but effective methods range from "Be more like a child" to "Screw up your courage." Chapters 8 through 11 explain, in more specific detail, the actions that you make in order to get an idea, looking at, defining the problem, gathering information, and purposefully "forgetting about it." Lastly, after developing a methodology for creativity and idea generation, the book goes on to explain how to put your ideas into action.This new edition will additionally include 2 new concepts. One that focuses on how to "rejoice in failure" -showing how one can reframe apparent defeat to be a major generative source for powerful new ideas. The other will explain the importance and the details behind the construction an environment that is ripe for idea creation.
Most people would agree that to get an idea you must first gather all the necessary information; second, work at finding an idea; and third, forget about it and wait for inspiration to hit.The third part's easy, but hardly anybody tells you how to do the first two. Worse, nobody tells you how to condition your mind before you set out on your journey. And if your mind isn't idea-conditioned it doesn't make any difference if you know the steps; you'll never reach the ideas you're capable of creating. For, telling a person who isn't idea-conditioned how to generate ideas is like telling a person with weak legs how to high jump.How to Get Ideas starts by defining an idea as "nothing more nor less than a new combination of old elements." Then it uses that definition as a springboard to discuss how to get them. The first seven chapters deal with the things you must do to condition your mind to be ripe and ready for idea creation. These fun but effective methods range from "Be more like a child" to "Screw up your courage." Chapters 8 through 11 explain, in more specific detail, the actions that you make in order to get an idea, looking at, defining the problem, gathering information, and purposefully "forgetting about it." Lastly, after developing a methodology for creativity and idea generation, the book goes on to explain how to put your ideas into action.This new edition will additionally include 2 new concepts. One that focuses on how to "rejoice in failure" -showing how one can reframe apparent defeat to be a major generative source for powerful new ideas. The other will explain the importance and the details behind the construction an environment that is ripe for idea creation.
Über den Autor
Jack Foster spent thirty-five years working in creative departments of major advertising agencies; the first ten as a writer, the last 25 as a creative director. He has helped create advertising for scores of companies including Carnation, Mazda, Sunkist, Mattel, Albertson's, Ore-Ida, Suzuki, Universal Studios, Rand McNally, and Smokey Bear. He is a recipient of the Los Angeles Creative Club’s "Creative Person of the Year" award.
Inhaltsverzeichnis
Introduction: What is an Idea?Chapter 1: Have funChapter 2: Become idea-proneChapter 3. Set your mind on goalsChapter 4: Be more like a childChapter 5: Get more inputsChapter 6: Screw up your courageChapter 7: Learn how to combineChapter 8: Define the problemChapter 9: Gather the informationChapter 10: Search for the ideaChapter 11: Forget about itChapter 12: Put it into action
Details
Erscheinungsjahr: 2007
Produktart: Berufsschulbücher
Rubrik: Schule & Lernen
Medium: Taschenbuch
Seiten: 232
ISBN-13: 9781576754306
ISBN-10: 1576754308
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Foster, Jack
Corby, Larry
Auflage: Expanded
Hersteller: Berrett-Koehler Publishers
Maße: 217 x 139 x 19 mm
Von/Mit: Jack Foster (u. a.)
Erscheinungsdatum: 06.2007
Gewicht: 0,333 kg
preigu-id: 102168672
Über den Autor
Jack Foster spent thirty-five years working in creative departments of major advertising agencies; the first ten as a writer, the last 25 as a creative director. He has helped create advertising for scores of companies including Carnation, Mazda, Sunkist, Mattel, Albertson's, Ore-Ida, Suzuki, Universal Studios, Rand McNally, and Smokey Bear. He is a recipient of the Los Angeles Creative Club’s "Creative Person of the Year" award.
Inhaltsverzeichnis
Introduction: What is an Idea?Chapter 1: Have funChapter 2: Become idea-proneChapter 3. Set your mind on goalsChapter 4: Be more like a childChapter 5: Get more inputsChapter 6: Screw up your courageChapter 7: Learn how to combineChapter 8: Define the problemChapter 9: Gather the informationChapter 10: Search for the ideaChapter 11: Forget about itChapter 12: Put it into action
Details
Erscheinungsjahr: 2007
Produktart: Berufsschulbücher
Rubrik: Schule & Lernen
Medium: Taschenbuch
Seiten: 232
ISBN-13: 9781576754306
ISBN-10: 1576754308
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Foster, Jack
Corby, Larry
Auflage: Expanded
Hersteller: Berrett-Koehler Publishers
Maße: 217 x 139 x 19 mm
Von/Mit: Jack Foster (u. a.)
Erscheinungsdatum: 06.2007
Gewicht: 0,333 kg
preigu-id: 102168672
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