54,75 €
Versandkostenfrei per Post / DHL
Lieferzeit 4-7 Werktage
Rob Morgan is a writer, experience designer, digital dramaturg and founder and creative director of London-based AR design studio Playlines. Rob writes and narrative-designs award-winning VR, AR and spatial computing experiences, and has helped create story worlds and immersive experiences for some of the world's largest licences, attractions and cultural institutions. He is a Visiting Fellow at King's College London and lectures widely on immersive design, storytelling and AR ethics.
Preface. Chapter 0.1 - Who is this book for? Chapter 0.2 - WHAT is this book for? Chapter 0.3 - Structure of this book. Chapter0.4 - Technology. Chapter 0.5 - Other key terminology. Chapter 0.6 - Is this stuff really a big deal?. Chapter 0.7 - Three rules. Chapter 0.8 - Over to you: CHALLENGES. Chapter 1.0 - Getting Started. Chapter 1.1 - SEEING in VR. Chapter 1.2 - BEING in VR. Chapter 1.3 - BEING SEEN in VR. Chapter 1.4 - JUXTAPOSITIONS: Virtual Realities vs. Augmented/Spatial Realities. Chapter 2.0 - Getting Started. Chapter 2.1 - IMAGINING. Chapter 2.2 - IDENTITY. Chapter 3.0 - Getting Started. Chapter 3.1 - STAGING. Chapter 3.1.1 - General augmented STAGING. Chapter 3.1.2 - Location-specific STAGING. Chapter 3.2 - BEING THERE. Chapter 3.3 - OCCUPYING SPACE. Chapter 4 - DIVERGENT REALITIES
| Erscheinungsjahr: | 2024 |
|---|---|
| Genre: | Importe, Informatik |
| Rubrik: | Naturwissenschaften & Technik |
| Medium: | Taschenbuch |
| Inhalt: | Einband - flex.(Paperback) |
| ISBN-13: | 9781032459271 |
| ISBN-10: | 1032459271 |
| Sprache: | Englisch |
| Einband: | Kartoniert / Broschiert |
| Autor: | Morgan, Rob |
| Hersteller: | CRC Press |
| Verantwortliche Person für die EU: | Taylor & Francis Verlag GmbH, Kaufingerstr. 24, D-80331 München, gpsr@taylorandfrancis.com |
| Maße: | 234 x 156 x 17 mm |
| Von/Mit: | Rob Morgan |
| Erscheinungsdatum: | 26.12.2024 |
| Gewicht: | 0,477 kg |