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Inhaltsverzeichnis
1. Introduction to Software Testing.
2. Software Verification and Validation.
3. Software Quality.
4. Black Box (Or Functional) Testing Techniques.
5. White Box (Or Structural) Testing Techniques.
6. Gray Box Testing.
7. Levels Of Testing.
8. Quality Assurance.
9. Quality Standards.
10. Reducing The Number of Test Cases.
11. Test Management and Automation.
12. A Case Study on Testing of E-Learning Management Systems.
13. Object Oriented Testing.
14. The Game Testing Process.
15. Basic Game-Testing Plan Template.
16. Game Testing By the Numbers..
Appendices.
Bibliography.
Model Question
Papers.
Index.
2. Software Verification and Validation.
3. Software Quality.
4. Black Box (Or Functional) Testing Techniques.
5. White Box (Or Structural) Testing Techniques.
6. Gray Box Testing.
7. Levels Of Testing.
8. Quality Assurance.
9. Quality Standards.
10. Reducing The Number of Test Cases.
11. Test Management and Automation.
12. A Case Study on Testing of E-Learning Management Systems.
13. Object Oriented Testing.
14. The Game Testing Process.
15. Basic Game-Testing Plan Template.
16. Game Testing By the Numbers..
Appendices.
Bibliography.
Model Question
Papers.
Index.
Details
Fachbereich: | EDV |
---|---|
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Seiten: | 660 |
ISBN-13: | 9781683921684 |
ISBN-10: | 1683921682 |
Sprache: | Englisch |
Ausstattung / Beilage: | Großformatiges Paperback. Klappenbroschur |
Autor: | Chopra, Rajiv |
Hersteller: | De Gruyter |
Abbildungen: | figures & examples |
Maße: | 36 x 178 x 229 mm |
Von/Mit: | Rajiv Chopra |
Erscheinungsdatum: | 13.04.2018 |
Gewicht: | 1,052 kg |
Inhaltsverzeichnis
1. Introduction to Software Testing.
2. Software Verification and Validation.
3. Software Quality.
4. Black Box (Or Functional) Testing Techniques.
5. White Box (Or Structural) Testing Techniques.
6. Gray Box Testing.
7. Levels Of Testing.
8. Quality Assurance.
9. Quality Standards.
10. Reducing The Number of Test Cases.
11. Test Management and Automation.
12. A Case Study on Testing of E-Learning Management Systems.
13. Object Oriented Testing.
14. The Game Testing Process.
15. Basic Game-Testing Plan Template.
16. Game Testing By the Numbers..
Appendices.
Bibliography.
Model Question
Papers.
Index.
2. Software Verification and Validation.
3. Software Quality.
4. Black Box (Or Functional) Testing Techniques.
5. White Box (Or Structural) Testing Techniques.
6. Gray Box Testing.
7. Levels Of Testing.
8. Quality Assurance.
9. Quality Standards.
10. Reducing The Number of Test Cases.
11. Test Management and Automation.
12. A Case Study on Testing of E-Learning Management Systems.
13. Object Oriented Testing.
14. The Game Testing Process.
15. Basic Game-Testing Plan Template.
16. Game Testing By the Numbers..
Appendices.
Bibliography.
Model Question
Papers.
Index.
Details
Fachbereich: | EDV |
---|---|
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Seiten: | 660 |
ISBN-13: | 9781683921684 |
ISBN-10: | 1683921682 |
Sprache: | Englisch |
Ausstattung / Beilage: | Großformatiges Paperback. Klappenbroschur |
Autor: | Chopra, Rajiv |
Hersteller: | De Gruyter |
Abbildungen: | figures & examples |
Maße: | 36 x 178 x 229 mm |
Von/Mit: | Rajiv Chopra |
Erscheinungsdatum: | 13.04.2018 |
Gewicht: | 1,052 kg |
Warnhinweis