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Science Fiction Prototyping
Designing the Future with Science Fiction
Taschenbuch von Johnson Brian David
Sprache: Englisch

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Beschreibung
Science fiction is the playground of the imagination. If you are interested in science or fascinated with the future then science fiction is where you explore new ideas and let your dreams and nightmares duke it out on the safety of the page or screen. But what if we could use science fiction to do more than that? What if we could use science fiction based on science fact to not only imagine our future but develop new technologies and products? What if we could use stories, movies and comics as a kind of tool to explore the real world implications and uses of future technologies today?

Science Fiction Prototyping is a practical guide to using fiction as a way to imagine our future in a whole new way. Filled with history, real world examples and conversations with experts like best selling science fiction author Cory Doctorow, senior editor at Dark Horse Comics Chris Warner and Hollywood science expert Sidney Perkowitz, Science Fiction Prototyping will give you the tools you need tobegin designing the future with science fiction.

The future is Brian David Johnson¿s business. As a futurist at Intel Corporation, his charter is to develop an actionable vision for computing in 2021. His work is called ¿future casting¿¿using ethnographic field studies, technology research, trend data, and even science fiction to create a pragmatic vision of consumers and computing. Johnson has been pioneering development in artificial intelligence, robotics, and reinventing TV. He speaks and writes extensively about future technologies in articles and scientific papers as well as science fiction short stories and novels (Fake Plastic Love and Screen Future: The Future of Entertainment, Computing and the Devices We Love). He has directed two feature films and is an illustrator and commissioned painter.

Table of Contents: Preface / Foreword / Epilogue / Dedication / Acknowledgments / 1. The Future Is in Your Hands / 2. Religious Robots and Runaway Were-Tigers: A Brief Overview ofthe Science and the Fiction that Went Into Two SF Prototypes / 3. How to Build Your Own SF Prototype in Five Steps or Less / 4. I, Robot: From Asimov to Doctorow: Exploring Short Fiction as an SF Prototype and a Conversation With Cory Doctorow / 5. The Men in the Moon: Exploring Movies as an SF Prototype and a Conversation with Sidney Perkowitz / 6. Science in the Gutters: Exploring Comics as an SF Prototype and a Conversation With Chris Warner / 7. Making the Future: Now that You Have Developed Your SF Prototype, What¿s Next? / 8. Einstein¿s Thought Experiments and Asimov¿s Second Dream / Appendix A: The SF Prototypes / Notes / Author Biography
Science fiction is the playground of the imagination. If you are interested in science or fascinated with the future then science fiction is where you explore new ideas and let your dreams and nightmares duke it out on the safety of the page or screen. But what if we could use science fiction to do more than that? What if we could use science fiction based on science fact to not only imagine our future but develop new technologies and products? What if we could use stories, movies and comics as a kind of tool to explore the real world implications and uses of future technologies today?

Science Fiction Prototyping is a practical guide to using fiction as a way to imagine our future in a whole new way. Filled with history, real world examples and conversations with experts like best selling science fiction author Cory Doctorow, senior editor at Dark Horse Comics Chris Warner and Hollywood science expert Sidney Perkowitz, Science Fiction Prototyping will give you the tools you need tobegin designing the future with science fiction.

The future is Brian David Johnson¿s business. As a futurist at Intel Corporation, his charter is to develop an actionable vision for computing in 2021. His work is called ¿future casting¿¿using ethnographic field studies, technology research, trend data, and even science fiction to create a pragmatic vision of consumers and computing. Johnson has been pioneering development in artificial intelligence, robotics, and reinventing TV. He speaks and writes extensively about future technologies in articles and scientific papers as well as science fiction short stories and novels (Fake Plastic Love and Screen Future: The Future of Entertainment, Computing and the Devices We Love). He has directed two feature films and is an illustrator and commissioned painter.

Table of Contents: Preface / Foreword / Epilogue / Dedication / Acknowledgments / 1. The Future Is in Your Hands / 2. Religious Robots and Runaway Were-Tigers: A Brief Overview ofthe Science and the Fiction that Went Into Two SF Prototypes / 3. How to Build Your Own SF Prototype in Five Steps or Less / 4. I, Robot: From Asimov to Doctorow: Exploring Short Fiction as an SF Prototype and a Conversation With Cory Doctorow / 5. The Men in the Moon: Exploring Movies as an SF Prototype and a Conversation with Sidney Perkowitz / 6. Science in the Gutters: Exploring Comics as an SF Prototype and a Conversation With Chris Warner / 7. Making the Future: Now that You Have Developed Your SF Prototype, What¿s Next? / 8. Einstein¿s Thought Experiments and Asimov¿s Second Dream / Appendix A: The SF Prototypes / Notes / Author Biography
Über den Autor
Brian David Johnson is a Futurist, Author, and Professor of Practice at Arizona State University's School for the Future of Innovation in Society. In his private practice he works with governments, militaries, trade organizations, and startups to help them envision their future. He has over 40 patents and is the author of a number of books of fiction and nonfiction, including The Future You, War: Wizards and Robots, Humanity and the Machine: What Comes After Greed?, and Vintage Tomorrows. His writing has appeared in publications ranging from The Wall Street Journal and Slate to IEEE Computer and Successful Farming, and he appears regularly on The BBC, Bloomberg TV, PBS, Fox News, and the Discovery Channel. He has directed two feature films, and is an illustrator and commissioned painter. He was working as a futurist at Intel Corporation when this book was written.
Inhaltsverzeichnis
Preface.- Foreword.- Epilogue.- Dedication.- Acknowledgments.- 1. The Future Is in Your Hands.- 2. Religious Robots and Runaway Were-Tigers: A Brief Overview of the Science and the Fiction that Went Into Two SF Prototypes.- 3. How to Build Your Own SF Prototype in Five Steps or Less.- 4. I, Robot: From Asimov to Doctorow: Exploring Short Fiction as an SF Prototype and a Conversation With Cory Doctorow.- 5. The Men in the Moon: Exploring Movies as an SF Prototype and a Conversation with Sidney Perkowitz.- 6. Science in the Gutters: Exploring Comics as an SF Prototype and a Conversation With Chris Warner.- 7. Making the Future: Now that You Have Developed Your SF Prototype, What's Next?.- 8. Einstein's Thought Experiments and Asimov's Second Dream.- Appendix A: The SF Prototypes.- Notes.- Author Biography.
Details
Erscheinungsjahr: 2011
Fachbereich: Allgemeines
Genre: Mathematik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 244
Reihe: Synthesis Lectures on Computer Science
Inhalt: xviii
223 S.
ISBN-13: 9783031006685
ISBN-10: 3031006682
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Brian David, Johnson
Auflage: 2011
Hersteller: Springer International Publishing
Springer International Publishing AG
Synthesis Lectures on Computer Science
Maße: 279 x 216 x 14 mm
Von/Mit: Johnson Brian David
Erscheinungsdatum: 20.04.2011
Gewicht: 0,622 kg
preigu-id: 121975125
Über den Autor
Brian David Johnson is a Futurist, Author, and Professor of Practice at Arizona State University's School for the Future of Innovation in Society. In his private practice he works with governments, militaries, trade organizations, and startups to help them envision their future. He has over 40 patents and is the author of a number of books of fiction and nonfiction, including The Future You, War: Wizards and Robots, Humanity and the Machine: What Comes After Greed?, and Vintage Tomorrows. His writing has appeared in publications ranging from The Wall Street Journal and Slate to IEEE Computer and Successful Farming, and he appears regularly on The BBC, Bloomberg TV, PBS, Fox News, and the Discovery Channel. He has directed two feature films, and is an illustrator and commissioned painter. He was working as a futurist at Intel Corporation when this book was written.
Inhaltsverzeichnis
Preface.- Foreword.- Epilogue.- Dedication.- Acknowledgments.- 1. The Future Is in Your Hands.- 2. Religious Robots and Runaway Were-Tigers: A Brief Overview of the Science and the Fiction that Went Into Two SF Prototypes.- 3. How to Build Your Own SF Prototype in Five Steps or Less.- 4. I, Robot: From Asimov to Doctorow: Exploring Short Fiction as an SF Prototype and a Conversation With Cory Doctorow.- 5. The Men in the Moon: Exploring Movies as an SF Prototype and a Conversation with Sidney Perkowitz.- 6. Science in the Gutters: Exploring Comics as an SF Prototype and a Conversation With Chris Warner.- 7. Making the Future: Now that You Have Developed Your SF Prototype, What's Next?.- 8. Einstein's Thought Experiments and Asimov's Second Dream.- Appendix A: The SF Prototypes.- Notes.- Author Biography.
Details
Erscheinungsjahr: 2011
Fachbereich: Allgemeines
Genre: Mathematik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 244
Reihe: Synthesis Lectures on Computer Science
Inhalt: xviii
223 S.
ISBN-13: 9783031006685
ISBN-10: 3031006682
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Brian David, Johnson
Auflage: 2011
Hersteller: Springer International Publishing
Springer International Publishing AG
Synthesis Lectures on Computer Science
Maße: 279 x 216 x 14 mm
Von/Mit: Johnson Brian David
Erscheinungsdatum: 20.04.2011
Gewicht: 0,622 kg
preigu-id: 121975125
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