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Modeling and Animation Using Blender
Blender 2.80: The Rise of Eevee
Taschenbuch von Ezra Thess Mendoza Guevarra
Sprache: Englisch

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Beschreibung
Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.

Along the way yoüll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project.

What You Will Learn

Master the features of Blender Eevee
Work with modeling, animation, and much more using theupdated software
Understand important concepts such as physics and particles

Who This Book Is For

Art enthusiasts and professionals who want to learn Blender 3D. Blender 3D professionals who want to learn about the latest version would find the book useful.
Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.

Along the way yoüll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project.

What You Will Learn

Master the features of Blender Eevee
Work with modeling, animation, and much more using theupdated software
Understand important concepts such as physics and particles

Who This Book Is For

Art enthusiasts and professionals who want to learn Blender 3D. Blender 3D professionals who want to learn about the latest version would find the book useful.
Über den Autor

Ezra Thess Mendoza Guevarra graduated with a bachelor of science degree in information technology from STI College, the Philippines. Though she's become a web developer, her passion for the arts that started in her childhood never went away. In 2016, she got interested in 3D modeling and even tried to create a game with a team.

She also loves researching and because of this hobby, she created the website didyouknow45 on WordPress for her to be able to share the knowledge she gained through her research. She also served as a government employee the Philippines.

Despite being epileptic, she continues to pursue her dreams and "break the walls". A researcher and a passionate artist, Ezra is currently using her skills as a freelancer.

Zusammenfassung

One of the first books on Blender Eevee

Gives an idea of the future of the game environment in Blender 2.80

Starts at the beginning and assumes no knowledge

Inhaltsverzeichnis
Chapter 1: The Tour!.- Chapter 2: Blending with Blender: Getting Started.- Chapter 3: Blending with Blender: Modeling Workspace.- Chapter 4: Blending with Blender: Shading Workspace.- Chapter 5: Let's Animate.- Chapter 6: The Future of Game Engine.
Details
Erscheinungsjahr: 2019
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 316
Inhalt: xvii
295 S.
226 s/w Illustr.
40 farbige Illustr.
295 p. 266 illus.
40 illus. in color.
ISBN-13: 9781484253397
ISBN-10: 1484253396
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Guevarra, Ezra Thess Mendoza
Auflage: 1st ed.
Hersteller: Apress
Apress L.P.
Maße: 254 x 178 x 18 mm
Von/Mit: Ezra Thess Mendoza Guevarra
Erscheinungsdatum: 10.12.2019
Gewicht: 0,598 kg
preigu-id: 117234144
Über den Autor

Ezra Thess Mendoza Guevarra graduated with a bachelor of science degree in information technology from STI College, the Philippines. Though she's become a web developer, her passion for the arts that started in her childhood never went away. In 2016, she got interested in 3D modeling and even tried to create a game with a team.

She also loves researching and because of this hobby, she created the website didyouknow45 on WordPress for her to be able to share the knowledge she gained through her research. She also served as a government employee the Philippines.

Despite being epileptic, she continues to pursue her dreams and "break the walls". A researcher and a passionate artist, Ezra is currently using her skills as a freelancer.

Zusammenfassung

One of the first books on Blender Eevee

Gives an idea of the future of the game environment in Blender 2.80

Starts at the beginning and assumes no knowledge

Inhaltsverzeichnis
Chapter 1: The Tour!.- Chapter 2: Blending with Blender: Getting Started.- Chapter 3: Blending with Blender: Modeling Workspace.- Chapter 4: Blending with Blender: Shading Workspace.- Chapter 5: Let's Animate.- Chapter 6: The Future of Game Engine.
Details
Erscheinungsjahr: 2019
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 316
Inhalt: xvii
295 S.
226 s/w Illustr.
40 farbige Illustr.
295 p. 266 illus.
40 illus. in color.
ISBN-13: 9781484253397
ISBN-10: 1484253396
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Guevarra, Ezra Thess Mendoza
Auflage: 1st ed.
Hersteller: Apress
Apress L.P.
Maße: 254 x 178 x 18 mm
Von/Mit: Ezra Thess Mendoza Guevarra
Erscheinungsdatum: 10.12.2019
Gewicht: 0,598 kg
preigu-id: 117234144
Warnhinweis