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This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL.
This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL.
2. The Basics of MEL Commands
3. Using Expressions
4. Controlling Particles with Expressions
5. Problem Solving with MEL Scripting
6. Variables and Data Types
7. Using MEL Commands
8. Manipulating Nodes in MEL
9. Controlling the Flow of Execution
10. Procedures and Functions
11. Naming Nodes, Scripts, and Variables
12. Designing MEL User Interfaces
13. Simple MEL User Interfaces
14. Custom Dialog Boxes
15. Making Advanced Dialog Boxes with formLayout
16. Making Advanced Dialog Boxes with Web Panels
17. Improving Performance With Utility Nodes
18. Installing MEL Scripts
19. Examples Using MEL with Particle Dynamics
20. Examples Using MEL with Solid Body Dynamics
21. Example of a Simple Crowd System
22. Examples Using MEL in Character Rigging
Erscheinungsjahr: | 2005 |
---|---|
Medium: | Taschenbuch |
Inhalt: | Kartoniert / Broschiert |
ISBN-13: | 9780120887934 |
ISBN-10: | 0120887932 |
Sprache: | Englisch |
Herstellernummer: | B978-0-12-088793-4.X5000-8 |
Autor: |
Wilkins, Mark R.
Kazmier, Chris |
Auflage: | 2. Aufl. |
Hersteller: | Morgan Kaufmann |
Verantwortliche Person für die EU: | preigu, Ansas Meyer, Lengericher Landstr. 19, D-49078 Osnabrück, mail@preigu.de |
Maße: | 25 x 191 x 235 mm |
Von/Mit: | Mark R. Wilkins (u. a.) |
Erscheinungsdatum: | 23.08.2005 |
Gewicht: | 1,116 kg |
2. The Basics of MEL Commands
3. Using Expressions
4. Controlling Particles with Expressions
5. Problem Solving with MEL Scripting
6. Variables and Data Types
7. Using MEL Commands
8. Manipulating Nodes in MEL
9. Controlling the Flow of Execution
10. Procedures and Functions
11. Naming Nodes, Scripts, and Variables
12. Designing MEL User Interfaces
13. Simple MEL User Interfaces
14. Custom Dialog Boxes
15. Making Advanced Dialog Boxes with formLayout
16. Making Advanced Dialog Boxes with Web Panels
17. Improving Performance With Utility Nodes
18. Installing MEL Scripts
19. Examples Using MEL with Particle Dynamics
20. Examples Using MEL with Solid Body Dynamics
21. Example of a Simple Crowd System
22. Examples Using MEL in Character Rigging
Erscheinungsjahr: | 2005 |
---|---|
Medium: | Taschenbuch |
Inhalt: | Kartoniert / Broschiert |
ISBN-13: | 9780120887934 |
ISBN-10: | 0120887932 |
Sprache: | Englisch |
Herstellernummer: | B978-0-12-088793-4.X5000-8 |
Autor: |
Wilkins, Mark R.
Kazmier, Chris |
Auflage: | 2. Aufl. |
Hersteller: | Morgan Kaufmann |
Verantwortliche Person für die EU: | preigu, Ansas Meyer, Lengericher Landstr. 19, D-49078 Osnabrück, mail@preigu.de |
Maße: | 25 x 191 x 235 mm |
Von/Mit: | Mark R. Wilkins (u. a.) |
Erscheinungsdatum: | 23.08.2005 |
Gewicht: | 1,116 kg |