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Beschreibung

Game narrative and UX share a deep, interconnected relationship. This book explores the connections between narrative and UX to develop a framework for creating player centric stories in games by covering best practices in both crafts using a unified language.

Game narrative and UX share a deep, interconnected relationship. This book explores the connections between narrative and UX to develop a framework for creating player centric stories in games by covering best practices in both crafts using a unified language.

Über den Autor

Abigail Rindo is an award-winning developer who has worked on games ranging from educational to mobile free-to-play. She has had the pleasure of working in many disciplines (production, marketing, art, design, narrative), on many platforms, and with many worlds and IPs. She has collaborated with many talented developers on more than 50 titles and regularly mentors people from around the world. She currently resides in Sweden with her brilliant husband and fluffy cats while working as VP of Creative for King.

Inhaltsverzeichnis

Introduction. Chapter 1 Introduction to Game Narrative and UX. Chapter 2 Research and Development. Chapter 3 World-Building. Chapter 4 Let the Player Play. Chapter 5 Guiding the Player Experience. Chapter 6 Motivation and Engagement. Chapter 7 Emotion and Story Mapping . Chapter 8 Designing Characters Conclusion. INDEX.

Details
Erscheinungsjahr: 2024
Fachbereich: Programmiersprachen
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9781032372532
ISBN-10: 1032372532
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Rindo, Abigail
Hersteller: Taylor & Francis Ltd
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 155 x 233 x 22 mm
Von/Mit: Abigail Rindo
Erscheinungsdatum: 24.12.2024
Gewicht: 0,38 kg
Artikel-ID: 129610140

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