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Learn WinUI 3.0
Leverage the power of WinUI, the future of native Windows application development
Taschenbuch von Alvin Ashcraft
Sprache: Englisch

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Beschreibung
A beginner's guide to building Windows applications with WinUI for UWP and desktop applications

Key Features:Create modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applications
Discover how to modernize your existing Win32 apps with a modern Windows 10 UI
Learn to embed a single page application (SPA) in a WinUI application with a web framework like Blazor

Book Description:
WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.

The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.

By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.

What You Will Learn: Get up and running with WinUI and discover how it fits into the landscape of Project Reunion and Windows UI development
Build new Windows apps quickly with robust templates
Develop testable and maintainable apps using the MVVM pattern
Modernize WPF and WinForms applications with WinUI and XAML Islands
Discover how to build apps that can target Windows and leverage the power of the web
Install the XAML Controls Gallery sample app and explore available WinUI controls

Who this book is for:
This book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.
A beginner's guide to building Windows applications with WinUI for UWP and desktop applications

Key Features:Create modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applications
Discover how to modernize your existing Win32 apps with a modern Windows 10 UI
Learn to embed a single page application (SPA) in a WinUI application with a web framework like Blazor

Book Description:
WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.

The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.

By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.

What You Will Learn: Get up and running with WinUI and discover how it fits into the landscape of Project Reunion and Windows UI development
Build new Windows apps quickly with robust templates
Develop testable and maintainable apps using the MVVM pattern
Modernize WPF and WinForms applications with WinUI and XAML Islands
Discover how to build apps that can target Windows and leverage the power of the web
Install the XAML Controls Gallery sample app and explore available WinUI controls

Who this book is for:
This book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.
Über den Autor
Alvin Ashcraft is a senior content developer at Microsoft, working on the Windows developer documentation team on Microsoft Learn, with a focus on the Windows App SDK, .NET MAUI, Win32, and other desktop application technologies. Prior to this, Alvin spent over 25 years as a software developer and architect, most recently at Allscripts, a global healthcare software company, delivering electronic health record (EHR) software to healthcare systems across the world. He is the author of two previous books for Packt, the first edition of Learn WinUI 3 and Parallel Programming and Concurrency with C# 10 and .NET 6.
Details
Erscheinungsjahr: 2021
Fachbereich: Programmiersprachen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 440
ISBN-13: 9781800208667
ISBN-10: 1800208669
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Ashcraft, Alvin
Hersteller: Packt Publishing
Maße: 235 x 191 x 24 mm
Von/Mit: Alvin Ashcraft
Erscheinungsdatum: 26.03.2021
Gewicht: 0,816 kg
preigu-id: 119953543
Über den Autor
Alvin Ashcraft is a senior content developer at Microsoft, working on the Windows developer documentation team on Microsoft Learn, with a focus on the Windows App SDK, .NET MAUI, Win32, and other desktop application technologies. Prior to this, Alvin spent over 25 years as a software developer and architect, most recently at Allscripts, a global healthcare software company, delivering electronic health record (EHR) software to healthcare systems across the world. He is the author of two previous books for Packt, the first edition of Learn WinUI 3 and Parallel Programming and Concurrency with C# 10 and .NET 6.
Details
Erscheinungsjahr: 2021
Fachbereich: Programmiersprachen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 440
ISBN-13: 9781800208667
ISBN-10: 1800208669
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Ashcraft, Alvin
Hersteller: Packt Publishing
Maße: 235 x 191 x 24 mm
Von/Mit: Alvin Ashcraft
Erscheinungsdatum: 26.03.2021
Gewicht: 0,816 kg
preigu-id: 119953543
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