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Getting Started in 3D with Maya
Create a Project from Start to Finish--Model, Texture, Rig, Animate, and Render in Maya
Taschenbuch von Adam Watkins
Sprache: Englisch

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Beschreibung

Brisk, manageable and effective instruction on the essentials. With more than 12 years of experience teaching hundreds of 3D animators and artists, Watkins provides perfectly-paced, guided tutorials on creating 3D art with Maya. New artists gain the tools they need to grasp the theory and practice of 3D production.

Brisk, manageable and effective instruction on the essentials. With more than 12 years of experience teaching hundreds of 3D animators and artists, Watkins provides perfectly-paced, guided tutorials on creating 3D art with Maya. New artists gain the tools they need to grasp the theory and practice of 3D production.

Über den Autor

Adam Watkins is Associate Professor, 3D Animation, School of Interactive Media & Design at the University of the Incarnate Word. He is currently on a research sabbatical at the Los Alamos National Laboratory in New Mexico, where he is part of the VISIBLE effort creating virtual simulation games for use in non-proliferation exercises. Watkins has headed the 3D Animation program for over ten years and is the author of several books and over 100 articles on 3D Animation. His students are the winners of multiple national and international animation awards and festivals.

Inhaltsverzeichnis

Preface

Introduction

Chapter 1 - Animation Workflow
Chapter 2 - Maya Philosophy
Chapter 3 - Modeling
Chapter 4 - Organic Modeling
Chapter 6 - Materials

Chapter 7 - Lighting and Rendering

Chapter 8 - Rigging and Skinning
Chapter 9 - Animation

Details
Erscheinungsjahr: 2012
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 428
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9780240820422
ISBN-10: 0240820428
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Watkins, Adam
Hersteller: Taylor & Francis
Maße: 255 x 192 x 33 mm
Von/Mit: Adam Watkins
Erscheinungsdatum: 09.02.2012
Gewicht: 1,14 kg
preigu-id: 106708328
Über den Autor

Adam Watkins is Associate Professor, 3D Animation, School of Interactive Media & Design at the University of the Incarnate Word. He is currently on a research sabbatical at the Los Alamos National Laboratory in New Mexico, where he is part of the VISIBLE effort creating virtual simulation games for use in non-proliferation exercises. Watkins has headed the 3D Animation program for over ten years and is the author of several books and over 100 articles on 3D Animation. His students are the winners of multiple national and international animation awards and festivals.

Inhaltsverzeichnis

Preface

Introduction

Chapter 1 - Animation Workflow
Chapter 2 - Maya Philosophy
Chapter 3 - Modeling
Chapter 4 - Organic Modeling
Chapter 6 - Materials

Chapter 7 - Lighting and Rendering

Chapter 8 - Rigging and Skinning
Chapter 9 - Animation

Details
Erscheinungsjahr: 2012
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 428
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9780240820422
ISBN-10: 0240820428
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Watkins, Adam
Hersteller: Taylor & Francis
Maße: 255 x 192 x 33 mm
Von/Mit: Adam Watkins
Erscheinungsdatum: 09.02.2012
Gewicht: 1,14 kg
preigu-id: 106708328
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