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Jarryd Huntley is a leader in the Cleveland game development community, teaching game programming at a community college and directing events to support local developers. When not in the classroom or at an event, he can be found visiting aquariums with his family or travelling to conferences with his guitar.
Hanna Brady is a freelance game writer. She works on mobile and indie games. In her spare time, she writes fiction, travels, and plays board games with her awesome family.
Foreword
Introduction
Chapter 1 ¿ Introduction to Programming
Chapter 2 ¿ Introduction to Game Engines
Chapter 3 ¿ The Recipes
Chapter 4 ¿ Introduction to Object-Oriented
Chapter 5 ¿ Introduction to C#
Chapter 6 ¿ Static, Singletons, and Game Managers
Chapter 7 ¿ Endless Runner
Chapter 8 ¿ Artificial Intelligence (AI) and Non-Player Characters (NPCs)
Chapter 9 ¿ Physics-Based Character Controller
APPENDIX
ACKNOWLEDGMENTS
A (MOSTLY SERIOUS) BASIC GAME JARGON GLOSSARY
INDEX
Erscheinungsjahr: | 2017 |
---|---|
Fachbereich: | Programmiersprachen |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | Einband - flex.(Paperback) |
ISBN-13: | 9781138626461 |
ISBN-10: | 1138626465 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: |
Huntley, Jarryd
Brady, Hanna |
Hersteller: | A K Peters/CRC Press |
Verantwortliche Person für die EU: | Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
Maße: | 234 x 156 x 10 mm |
Von/Mit: | Jarryd Huntley (u. a.) |
Erscheinungsdatum: | 25.09.2017 |
Gewicht: | 0,272 kg |
Jarryd Huntley is a leader in the Cleveland game development community, teaching game programming at a community college and directing events to support local developers. When not in the classroom or at an event, he can be found visiting aquariums with his family or travelling to conferences with his guitar.
Hanna Brady is a freelance game writer. She works on mobile and indie games. In her spare time, she writes fiction, travels, and plays board games with her awesome family.
Foreword
Introduction
Chapter 1 ¿ Introduction to Programming
Chapter 2 ¿ Introduction to Game Engines
Chapter 3 ¿ The Recipes
Chapter 4 ¿ Introduction to Object-Oriented
Chapter 5 ¿ Introduction to C#
Chapter 6 ¿ Static, Singletons, and Game Managers
Chapter 7 ¿ Endless Runner
Chapter 8 ¿ Artificial Intelligence (AI) and Non-Player Characters (NPCs)
Chapter 9 ¿ Physics-Based Character Controller
APPENDIX
ACKNOWLEDGMENTS
A (MOSTLY SERIOUS) BASIC GAME JARGON GLOSSARY
INDEX
Erscheinungsjahr: | 2017 |
---|---|
Fachbereich: | Programmiersprachen |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | Einband - flex.(Paperback) |
ISBN-13: | 9781138626461 |
ISBN-10: | 1138626465 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: |
Huntley, Jarryd
Brady, Hanna |
Hersteller: | A K Peters/CRC Press |
Verantwortliche Person für die EU: | Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
Maße: | 234 x 156 x 10 mm |
Von/Mit: | Jarryd Huntley (u. a.) |
Erscheinungsdatum: | 25.09.2017 |
Gewicht: | 0,272 kg |