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Game Development Patterns with Godot 4
Create resilient game systems using industry-standard solutions in Godot
Taschenbuch von Henrique Campos
Sprache: Englisch

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Beschreibung

Learn object-oriented design, SOLID principles, and the most important game development design patterns to create a resilient codebase. Leverage all the features available in Godot Engine to tackle common game development challenges.

Learn object-oriented design, SOLID principles, and the most important game development design patterns to create a resilient codebase. Leverage all the features available in Godot Engine to tackle common game development challenges.

Über den Autor
Henrique "Pigdev" Campos is an indie game developer and game designer working in the industry for years. Started as a University teacher in 2015 in the Computer Graphics and Artificial Intelligence chairs and working in the GDQuest team from 2018 to 2022, Henrique is also an independent consultant for studios and schools. Under the alias of Pigdev, Henrique creates game development content on his YouTube channel making games, assets, ebooks, and courses that can be found in his [...] profile. Being the author of The Essential Guide to Creating Multiplayer Games with Godot 4.0, Henrique paved the way for Godot users to make incredible shared online experiences while helping them discover the engine's bleeding edge features.
Details
Erscheinungsjahr: 2025
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
ISBN-13: 9781835880289
ISBN-10: 1835880282
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Campos, Henrique
Hersteller: Packt Publishing
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 235 x 191 x 16 mm
Von/Mit: Henrique Campos
Erscheinungsdatum: 10.01.2025
Gewicht: 0,572 kg
Artikel-ID: 130821081
Über den Autor
Henrique "Pigdev" Campos is an indie game developer and game designer working in the industry for years. Started as a University teacher in 2015 in the Computer Graphics and Artificial Intelligence chairs and working in the GDQuest team from 2018 to 2022, Henrique is also an independent consultant for studios and schools. Under the alias of Pigdev, Henrique creates game development content on his YouTube channel making games, assets, ebooks, and courses that can be found in his [...] profile. Being the author of The Essential Guide to Creating Multiplayer Games with Godot 4.0, Henrique paved the way for Godot users to make incredible shared online experiences while helping them discover the engine's bleeding edge features.
Details
Erscheinungsjahr: 2025
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
ISBN-13: 9781835880289
ISBN-10: 1835880282
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Campos, Henrique
Hersteller: Packt Publishing
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 235 x 191 x 16 mm
Von/Mit: Henrique Campos
Erscheinungsdatum: 10.01.2025
Gewicht: 0,572 kg
Artikel-ID: 130821081
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