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Game Development 2042
The Future of Game Design, Development, and Publishing
Taschenbuch von Tim Fields
Sprache: Englisch

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Beschreibung

This book explores the future of game design, development, and publishing, extrapolating the next two decades through the lens of the industry's evolution over the last ten years and the technical advances in recent adjacent markets.

This book explores the future of game design, development, and publishing, extrapolating the next two decades through the lens of the industry's evolution over the last ten years and the technical advances in recent adjacent markets.

Über den Autor

Tim Fields has been making and operating games and leading game publishing companies for more than 25 years. Along the way he has been a part of bringing games to life in franchises like Call of Duty, Halo, Marvel, Disney, Need for Speed, Fast and Furious, Transformers, Dungeons & Dragons, and many more, winning multiple Editor's Choice and other awards, and generated billions of dollars in earnings. This is his fifth book on the games industry. He recently served as the CEO of mobile game publisher Kabam and currently works at Wizards of the Coast, bringing beloved franchises to life as digital games.Tim also runs an AI focused research company called MainBrain.AI.

Inhaltsverzeichnis

Game Development 2042. Chapter 1 A Global Community of Players. Chapter 2 How to Reach the World. Chapter 3 The Evolution of Game Design. Chapter 4 Web 3 Gaming: Crypto, Play to Earn, NFT. Chapter 5 Devices and Platforms. Chapter 6 Input and Feedback Mechanisms. Chapter 7 Business Models. Chapter 8 Data and Analytics. Chapter 9 Artificially Intelligent Characters. Chapter 10 The Future of Game Development. CONCLUSIONS. INDEX.

Details
Erscheinungsjahr: 2022
Genre: Kunst
Rubrik: Kunst & Musik
Thema: Allgemeine Kunst
Medium: Taschenbuch
Seiten: 316
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9781032272054
ISBN-10: 1032272058
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Fields, Tim
Hersteller: Taylor & Francis Ltd
Maße: 155 x 235 x 22 mm
Von/Mit: Tim Fields
Erscheinungsdatum: 14.10.2022
Gewicht: 0,516 kg
preigu-id: 122182306
Über den Autor

Tim Fields has been making and operating games and leading game publishing companies for more than 25 years. Along the way he has been a part of bringing games to life in franchises like Call of Duty, Halo, Marvel, Disney, Need for Speed, Fast and Furious, Transformers, Dungeons & Dragons, and many more, winning multiple Editor's Choice and other awards, and generated billions of dollars in earnings. This is his fifth book on the games industry. He recently served as the CEO of mobile game publisher Kabam and currently works at Wizards of the Coast, bringing beloved franchises to life as digital games.Tim also runs an AI focused research company called MainBrain.AI.

Inhaltsverzeichnis

Game Development 2042. Chapter 1 A Global Community of Players. Chapter 2 How to Reach the World. Chapter 3 The Evolution of Game Design. Chapter 4 Web 3 Gaming: Crypto, Play to Earn, NFT. Chapter 5 Devices and Platforms. Chapter 6 Input and Feedback Mechanisms. Chapter 7 Business Models. Chapter 8 Data and Analytics. Chapter 9 Artificially Intelligent Characters. Chapter 10 The Future of Game Development. CONCLUSIONS. INDEX.

Details
Erscheinungsjahr: 2022
Genre: Kunst
Rubrik: Kunst & Musik
Thema: Allgemeine Kunst
Medium: Taschenbuch
Seiten: 316
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9781032272054
ISBN-10: 1032272058
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Fields, Tim
Hersteller: Taylor & Francis Ltd
Maße: 155 x 235 x 22 mm
Von/Mit: Tim Fields
Erscheinungsdatum: 14.10.2022
Gewicht: 0,516 kg
preigu-id: 122182306
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