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Game Audio Mixing offers a holistic view of the mixing process for games, from philosophical and psychological considerations to the artistic considerations and technical processes behind acoustic rendering, interactive mixing, mastering, and much more.
Game Audio Mixing offers a holistic view of the mixing process for games, from philosophical and psychological considerations to the artistic considerations and technical processes behind acoustic rendering, interactive mixing, mastering, and much more.
Alex Riviere is an audio director with more than 20 years of experience in audio. Alex has worn multiple hats in his career, including: sound supervisor, music supervisor, sound designer, music designer, voice designer, mixing engineer, music producer, and audio localization project manager. His work can be heard on many well known franchises, from console action-adventure open-world AAA games, to PC massive multi-player games, virtual reality games, as well as mobile titles.
1. Mixing psychology 2. Strategic planning 3. Game audio mixing basics 4. Mix bus structure 5. Sound prioritization 6. Frequency spectrum 7. Dynamic 8. Acoustics 9. Space 10. Mastering 11. Accessibility
Erscheinungsjahr: | 2023 |
---|---|
Genre: | Kunst |
Rubrik: | Kunst & Musik |
Thema: | Allgemeine Kunst |
Medium: | Taschenbuch |
Seiten: | 150 |
Inhalt: | Einband - flex.(Paperback) |
ISBN-13: | 9781032397351 |
ISBN-10: | 1032397357 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Riviere, Alex |
Hersteller: |
Taylor & Francis
Focal Press |
Abbildungen: | 3 Tables, black and white; 12 Line drawings, black and white; 1 Halftones, black and white; 13 Illustrations, black and white |
Maße: | 213 x 135 x 12 mm |
Von/Mit: | Alex Riviere |
Erscheinungsdatum: | 19.07.2023 |
Gewicht: | 0,224 kg |
Alex Riviere is an audio director with more than 20 years of experience in audio. Alex has worn multiple hats in his career, including: sound supervisor, music supervisor, sound designer, music designer, voice designer, mixing engineer, music producer, and audio localization project manager. His work can be heard on many well known franchises, from console action-adventure open-world AAA games, to PC massive multi-player games, virtual reality games, as well as mobile titles.
1. Mixing psychology 2. Strategic planning 3. Game audio mixing basics 4. Mix bus structure 5. Sound prioritization 6. Frequency spectrum 7. Dynamic 8. Acoustics 9. Space 10. Mastering 11. Accessibility
Erscheinungsjahr: | 2023 |
---|---|
Genre: | Kunst |
Rubrik: | Kunst & Musik |
Thema: | Allgemeine Kunst |
Medium: | Taschenbuch |
Seiten: | 150 |
Inhalt: | Einband - flex.(Paperback) |
ISBN-13: | 9781032397351 |
ISBN-10: | 1032397357 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Riviere, Alex |
Hersteller: |
Taylor & Francis
Focal Press |
Abbildungen: | 3 Tables, black and white; 12 Line drawings, black and white; 1 Halftones, black and white; 13 Illustrations, black and white |
Maße: | 213 x 135 x 12 mm |
Von/Mit: | Alex Riviere |
Erscheinungsdatum: | 19.07.2023 |
Gewicht: | 0,224 kg |