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Beschreibung
Computer games, animation and modeling all have a common root in physics. It is only through the application of physics and mathematics that computer generated characters and objects can come to life. Physically Based Modeling and Animation goes behind the scenes of computer animation and details the mathematical, algorithmic, and numeric
Computer games, animation and modeling all have a common root in physics. It is only through the application of physics and mathematics that computer generated characters and objects can come to life. Physically Based Modeling and Animation goes behind the scenes of computer animation and details the mathematical, algorithmic, and numeric
Über den Autor

Donald H. House is Professor and Chair of the Division of Visual Computing in the School of Computing at Clemson University, Clemson, South Carolina, USA. He received his Ph.D. in Computer and Information Sciences from the University of Massachusetts, Amherst, his M.S. in Electrical Engineering from Rensselaer, and his B.S. in Mathematics from Union College. His early research was in cloth simulation, and physically based animation. More recently his focus has been on cognitive and perceptual optimization of visualizations under uncertainty.

John C. Keyser is Professor and Associate Department Head for Academics in the Department of Computer Science and Engineering at Texas A&M University, College Station, Texas, USA. He received his Ph.D. in Computer Science from the University of North Carolina, and B.S. degrees in Applied Math, Engineering Physics, and Computer Science from Abilene Christian University. His research has spanned a range of computer graphics topics, with particular emphasis in physically based simulation and solid modeling.

Inhaltsverzeichnis

Chapter 1 Introduction

Chapter 2 Simulation Foundations

Chapter 3 Follow the Bouncing Ball

Chapter 4 Particle Systems

Chapter 5 Particle Choreography

Chapter 6 Interacting Particle Systems

Chapter 7 Numerical Integration

Chapter 8 Deformable Springy Meshes

Chapter 9 Rigid Body Dynamics

Chapter 10 Rigid Body Collisions and Contacts

Chapter 11 Constraints

Chapter 12 Articulated Bodies

Chapter 13 Foundations of Fluid Dynamics

Chapter 14 Smoothed Particle Hydrodynamics (SPH)

Chapter 15 Finite Difference Algorithms

Details
Erscheinungsjahr: 2020
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9780367658205
ISBN-10: 0367658208
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: House, Donald
Keyser, John C.
Hersteller: A K Peters/CRC Press
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 254 x 178 x 22 mm
Von/Mit: Donald House (u. a.)
Erscheinungsdatum: 30.09.2020
Gewicht: 0,761 kg
Artikel-ID: 130595644

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