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Exploring Game Mechanics
Principles and Techniques to Make Fun, Engaging Games
Taschenbuch von Maithili Dhule
Sprache: Englisch

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Beschreibung
Learn simple yet powerful, modern-day techniques used in various gaming genres, including casual and puzzle, strategy and simulation, action-adventure, and role-playing. This book is your pocket-sized guide to designing interesting and engaging mechanics for any type of game.

Exploring Game Mechanics is a cornucopia of concepts related to gameplay mechanics that you can use to create games that are fun and rewarding to play. Dive into key gameplay elements that improve the player experience, such as implementing in-game tutorials, controlling the flow of player-choice-based games, and building a game narrative through storytelling. Understand how to establish the game¿s end goal for the player to work towards by creating quests, missions, and objectives. Explore the key ideas behind creating immersive game worlds, generating better NPCs and enemies, and controlling the in-game economy. Finally, discover the unique mechanics that make established industry games so successful.
What You Will Learn
Discover the key elements that make gameplay immersive and entertaining
Develop players and NPCs through customization and levelling up
Gain insight into the tried-and-tested concepts behind modern-day games
Who Is This Book For
Game development enthusiasts with little to no knowledge of game mechanics will find the content informative and useful.
Learn simple yet powerful, modern-day techniques used in various gaming genres, including casual and puzzle, strategy and simulation, action-adventure, and role-playing. This book is your pocket-sized guide to designing interesting and engaging mechanics for any type of game.

Exploring Game Mechanics is a cornucopia of concepts related to gameplay mechanics that you can use to create games that are fun and rewarding to play. Dive into key gameplay elements that improve the player experience, such as implementing in-game tutorials, controlling the flow of player-choice-based games, and building a game narrative through storytelling. Understand how to establish the game¿s end goal for the player to work towards by creating quests, missions, and objectives. Explore the key ideas behind creating immersive game worlds, generating better NPCs and enemies, and controlling the in-game economy. Finally, discover the unique mechanics that make established industry games so successful.
What You Will Learn
Discover the key elements that make gameplay immersive and entertaining
Develop players and NPCs through customization and levelling up
Gain insight into the tried-and-tested concepts behind modern-day games
Who Is This Book For
Game development enthusiasts with little to no knowledge of game mechanics will find the content informative and useful.
Über den Autor
Maithili Dhule is an Engineer by profession, writer by choice, and an aspiring game developer at heart. She is the author of Beginning Game Development with Godot, a beginner's guide to creating and publishing 2D Platform games from scratch. After a friend introduced her to the art of creating games, it quickly became one of her passions. She can be found creating pixel art or being immersed in one of her favorite games in her free time. She also enjoys trying out new restaurants, sketching portraits, writing poetry, and going for runs while listening to a good music playlist.
Zusammenfassung

A one-of-a-kind pocket-sized guide to the world of game mechanics

A concise take on the topic, yet packed up with useful content

Similar books focus on overall game design principles; this book explores the specific topic of game mechanics

Inhaltsverzeichnis
Chapter 1: Why do we play games?.- Chapter 2: Creating Fun Gameplay.- Chapter 3: Freedom to Explore New Worlds.- Chapter 4: Defeat, Collect, Repeat.- Chapter 5: Choose Your Mechanics.
Details
Erscheinungsjahr: 2022
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 212
Inhalt: xvii
193 S.
1 s/w Illustr.
87 farbige Illustr.
193 p. 88 illus.
87 illus. in color.
ISBN-13: 9781484288726
ISBN-10: 1484288726
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Dhule, Maithili
Auflage: 1st ed.
Hersteller: Apress
Apress L.P.
Maße: 235 x 155 x 12 mm
Von/Mit: Maithili Dhule
Erscheinungsdatum: 24.12.2022
Gewicht: 0,33 kg
preigu-id: 123650360
Über den Autor
Maithili Dhule is an Engineer by profession, writer by choice, and an aspiring game developer at heart. She is the author of Beginning Game Development with Godot, a beginner's guide to creating and publishing 2D Platform games from scratch. After a friend introduced her to the art of creating games, it quickly became one of her passions. She can be found creating pixel art or being immersed in one of her favorite games in her free time. She also enjoys trying out new restaurants, sketching portraits, writing poetry, and going for runs while listening to a good music playlist.
Zusammenfassung

A one-of-a-kind pocket-sized guide to the world of game mechanics

A concise take on the topic, yet packed up with useful content

Similar books focus on overall game design principles; this book explores the specific topic of game mechanics

Inhaltsverzeichnis
Chapter 1: Why do we play games?.- Chapter 2: Creating Fun Gameplay.- Chapter 3: Freedom to Explore New Worlds.- Chapter 4: Defeat, Collect, Repeat.- Chapter 5: Choose Your Mechanics.
Details
Erscheinungsjahr: 2022
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 212
Inhalt: xvii
193 S.
1 s/w Illustr.
87 farbige Illustr.
193 p. 88 illus.
87 illus. in color.
ISBN-13: 9781484288726
ISBN-10: 1484288726
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Dhule, Maithili
Auflage: 1st ed.
Hersteller: Apress
Apress L.P.
Maße: 235 x 155 x 12 mm
Von/Mit: Maithili Dhule
Erscheinungsdatum: 24.12.2022
Gewicht: 0,33 kg
preigu-id: 123650360
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