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Doing Cultural Studies
The Story of the Sony Walkman
Taschenbuch von Paul Du Gay
Sprache: Englisch

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Beschreibung
A long-awaited second edition of this classic cultural studies textbook. A seminal text brought right up to date for a new generation of students and teachers.
A long-awaited second edition of this classic cultural studies textbook. A seminal text brought right up to date for a new generation of students and teachers.
Über den Autor
Paul du Gay is a Senior Lecturer in Sociology at The Open University
Inhaltsverzeichnis
Introduction to the Second Edition
Introduction to the First Edition
1. MAKING SENSE OF THE WALKMAN
Introduction
What is ¿Culture¿?
Back to the Future: Materiality and Culture
Meanings and Practices
Meaning by Association: Semantic Networks
Back to the Future: Meanings and Associations
Signifying Practices
Contemporary Soundscapes
Back to the Future: Produsage: The Changing Relationship Between Production and Consumption?
Culture in the Age of Electronic Reproduction
Back to the Future - Benjamin v/2.0
Back to the future: Mobile Privatization?
Walk-men and Walk-women: Subjects and Identities
Back to the Future: Advertizing and Branding
Summary
2. THE PRODUCTION OF THE SONY WALKMAN
Introduction: The Many Origins of an Idea
Cultures of Production, Contexts of Innovation
Heroic Individuals
Back to the Future: Technological Innovation, Heroic Individuals and Distributed Agency
Sony, Japan and the United States
Sony: Signifying ¿Japan¿?
Happy Accidents at Work: Enter the Walkman
Making the Walkman to Sell: Connecting Production and Consumption
Assembling for the Young Consumer: The Mothers of the Invention
Naming the Machine: Sony Grammar
Marketing and Public Relations
Back to the Future: Promotional Culture
Monitoring Consumption and Market Research
Back to the Future: Produsage Revisited
3. DESIGNING THE WALKMAN: ARTICULATING PRODUCTION AND CONSUMPTION
Designers as Cultural Intermediaries
The Organization of Design at Sony
Lifestyling the Walkman
Back to the Future: The Power of Software: Culture Made Malleable?
The Walkman: How ¿Japanese¿ Is It?
4. SONY AS A GLOBAL FIRM
Following the Walkman: Competition and Financial Crisis
Sony Goes Global and Local
Back to the Future: The Global-Local Nexus
Combining Hardware and Software: The Culture Industry
Back to the Future: Synergies and Cultural Industries
5. CONSUMING THE WALKMAN
Introduction
Perspectives on Consumption
Back to the Future: Perspectives on Consumption
Back to the Future: Authenticity
The Production of Consumption
The Walkman and the Production of Consumption Critique
Back to the Future: "Revolutionary" Technologies?
Back to the Future: Optimism and Pessimism in Relation to Web 2.0
Back to the Future: No sense of Place?
Consumption as Socio-cultural Differentiation
Walkman Consumption and Social Differentiation
Consumption as Appropriation and Resistance
6. REGULATING THE WALKMAN
The Walkman and Questions of Cultural Regulation
The Walkman: The Public and the Private
Walkman Use and the Blurring of Boundaries
Back to the Future: Cultural Regulation of Modern Technologies
Summary of Chapters 5 and 6
Selected Readings
Reading A: Bruno Latour: ¿Technology is society made durable¿
Reading B: Axel Bruns: ¿Produsage: Towards a Broader Framework for User-Led Content Creation¿
Reading C: Walter Benjamin: ¿The work of art in the age of mechanical reproduction¿
Reading D: Raymond Williams: ¿Mobile privatization¿
Reading E: Ana Andjelic: ¿Time to rewrite the brand playbook for the digital¿
Reading F: Nick Lyons: ¿Scratching a global dream¿
Reading G: Shu Ueyama: ¿The selling of the "Walkman"¿
Reading H: Thomas A. Harvey: ¿How Sony Corporation became first with kids¿
Reading I: Lev Manovich: ¿There is Only software¿
Reading J: Jonathan Zittrain: ¿The Personal Computer Is Dead¿
Reading K: Rey Chow: ¿Listening otherwise, music miniaturized: a different type of question about revolution¿
Reading L: Lev Grossman: ¿Iran¿s protests: Twitter, the Medium of the Movement¿
Reading M: Tim O¿Reilly: ¿What Is Web 2.0¿
Reading N: Mirko Tobias Schäfer: ¿Bastard Culture! How User Participation Transforms Cultural Production¿
Reading O: Lain Chambers: ¿A miniature history of the Walkman¿
Reading P: Vincent Jackson: ¿Menace II society¿
Details
Erscheinungsjahr: 2013
Fachbereich: Allgemeines
Genre: Medienwissenschaften
Rubrik: Wissenschaften
Medium: Taschenbuch
Seiten: 208
Reihe: Culture, Media and Identities series
Inhalt: Kartoniert / Broschiert
ISBN-13: 9781849205504
ISBN-10: 1849205507
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Du Gay, Paul
Hall, Stuart
James, Linda
Redaktion: Du Gay, Paul
Hersteller: SAGE Publishing Ltd
Culture, Media and Identities series
Maße: 235 x 191 x 12 mm
Von/Mit: Paul Du Gay
Erscheinungsdatum: 15.05.2013
Gewicht: 0,399 kg
preigu-id: 106114106
Über den Autor
Paul du Gay is a Senior Lecturer in Sociology at The Open University
Inhaltsverzeichnis
Introduction to the Second Edition
Introduction to the First Edition
1. MAKING SENSE OF THE WALKMAN
Introduction
What is ¿Culture¿?
Back to the Future: Materiality and Culture
Meanings and Practices
Meaning by Association: Semantic Networks
Back to the Future: Meanings and Associations
Signifying Practices
Contemporary Soundscapes
Back to the Future: Produsage: The Changing Relationship Between Production and Consumption?
Culture in the Age of Electronic Reproduction
Back to the Future - Benjamin v/2.0
Back to the future: Mobile Privatization?
Walk-men and Walk-women: Subjects and Identities
Back to the Future: Advertizing and Branding
Summary
2. THE PRODUCTION OF THE SONY WALKMAN
Introduction: The Many Origins of an Idea
Cultures of Production, Contexts of Innovation
Heroic Individuals
Back to the Future: Technological Innovation, Heroic Individuals and Distributed Agency
Sony, Japan and the United States
Sony: Signifying ¿Japan¿?
Happy Accidents at Work: Enter the Walkman
Making the Walkman to Sell: Connecting Production and Consumption
Assembling for the Young Consumer: The Mothers of the Invention
Naming the Machine: Sony Grammar
Marketing and Public Relations
Back to the Future: Promotional Culture
Monitoring Consumption and Market Research
Back to the Future: Produsage Revisited
3. DESIGNING THE WALKMAN: ARTICULATING PRODUCTION AND CONSUMPTION
Designers as Cultural Intermediaries
The Organization of Design at Sony
Lifestyling the Walkman
Back to the Future: The Power of Software: Culture Made Malleable?
The Walkman: How ¿Japanese¿ Is It?
4. SONY AS A GLOBAL FIRM
Following the Walkman: Competition and Financial Crisis
Sony Goes Global and Local
Back to the Future: The Global-Local Nexus
Combining Hardware and Software: The Culture Industry
Back to the Future: Synergies and Cultural Industries
5. CONSUMING THE WALKMAN
Introduction
Perspectives on Consumption
Back to the Future: Perspectives on Consumption
Back to the Future: Authenticity
The Production of Consumption
The Walkman and the Production of Consumption Critique
Back to the Future: "Revolutionary" Technologies?
Back to the Future: Optimism and Pessimism in Relation to Web 2.0
Back to the Future: No sense of Place?
Consumption as Socio-cultural Differentiation
Walkman Consumption and Social Differentiation
Consumption as Appropriation and Resistance
6. REGULATING THE WALKMAN
The Walkman and Questions of Cultural Regulation
The Walkman: The Public and the Private
Walkman Use and the Blurring of Boundaries
Back to the Future: Cultural Regulation of Modern Technologies
Summary of Chapters 5 and 6
Selected Readings
Reading A: Bruno Latour: ¿Technology is society made durable¿
Reading B: Axel Bruns: ¿Produsage: Towards a Broader Framework for User-Led Content Creation¿
Reading C: Walter Benjamin: ¿The work of art in the age of mechanical reproduction¿
Reading D: Raymond Williams: ¿Mobile privatization¿
Reading E: Ana Andjelic: ¿Time to rewrite the brand playbook for the digital¿
Reading F: Nick Lyons: ¿Scratching a global dream¿
Reading G: Shu Ueyama: ¿The selling of the "Walkman"¿
Reading H: Thomas A. Harvey: ¿How Sony Corporation became first with kids¿
Reading I: Lev Manovich: ¿There is Only software¿
Reading J: Jonathan Zittrain: ¿The Personal Computer Is Dead¿
Reading K: Rey Chow: ¿Listening otherwise, music miniaturized: a different type of question about revolution¿
Reading L: Lev Grossman: ¿Iran¿s protests: Twitter, the Medium of the Movement¿
Reading M: Tim O¿Reilly: ¿What Is Web 2.0¿
Reading N: Mirko Tobias Schäfer: ¿Bastard Culture! How User Participation Transforms Cultural Production¿
Reading O: Lain Chambers: ¿A miniature history of the Walkman¿
Reading P: Vincent Jackson: ¿Menace II society¿
Details
Erscheinungsjahr: 2013
Fachbereich: Allgemeines
Genre: Medienwissenschaften
Rubrik: Wissenschaften
Medium: Taschenbuch
Seiten: 208
Reihe: Culture, Media and Identities series
Inhalt: Kartoniert / Broschiert
ISBN-13: 9781849205504
ISBN-10: 1849205507
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Du Gay, Paul
Hall, Stuart
James, Linda
Redaktion: Du Gay, Paul
Hersteller: SAGE Publishing Ltd
Culture, Media and Identities series
Maße: 235 x 191 x 12 mm
Von/Mit: Paul Du Gay
Erscheinungsdatum: 15.05.2013
Gewicht: 0,399 kg
preigu-id: 106114106
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