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Building Blocks of Tabletop Game Design
An Encyclopedia of Mechanisms
Buch von Geoffrey Engelstein (u. a.)
Sprache: Englisch

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Beschreibung

Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms compiles hundreds of game mechanisms, organized by category.

Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms compiles hundreds of game mechanisms, organized by category.

Über den Autor

Geoffrey Engelstein is a game designer and educator. His designs include the Space Cadets series, The Dragon & Flagon, The Expanse, and Super Skill Pinball. He has published several books on game design, including GameTek: The Math and Science of Gaming, Achievement Relocked and Game Production. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design, and has been invited to speak about game design at PAX, GenCon, Metatopia, and the Game Developers Conference.

Isaac Shalev is a game designer, author and educational games consultant. Isaac has designed tabletop titles including Seikatsu, Waddle, and Show & Tile. Isaac runs Sage70, Inc., a data strategy and games-based learning consultancy that serves nonprofit organizations. Isaac lives in Cary, NC with his wife, three children, and a dog.

Inhaltsverzeichnis

Chapter 1 Game Structure

Chapter 2 Turn Order and Structure

Chapter 3 Actions

Chapter 4Resolution

Chapter 5 Game End and Victory

Chapter 6 Uncertainty

Chapter 7 Economics

Chapter 8 Auctions

Chapter 9 Worker Placement

Chapter 10 Movement

Chapter 11 Area Control

Chapter 12 Set Collection

Chapter 13 Card Mechanisms

Details
Erscheinungsjahr: 2022
Genre: Geschichte, Importe
Rubrik: Geisteswissenschaften
Medium: Buch
Inhalt: Einband - fest (Hardcover)
ISBN-13: 9781032015835
ISBN-10: 1032015837
Sprache: Englisch
Einband: Gebunden
Autor: Engelstein, Geoffrey
Shalev, Isaac
Auflage: 2nd edition
Hersteller: CRC Press
Verantwortliche Person für die EU: Produktsicherheitsverantwortliche/r, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 235 x 155 x 36 mm
Von/Mit: Geoffrey Engelstein (u. a.)
Erscheinungsdatum: 03.03.2022
Gewicht: 1,076 kg
Artikel-ID: 120544291
Über den Autor

Geoffrey Engelstein is a game designer and educator. His designs include the Space Cadets series, The Dragon & Flagon, The Expanse, and Super Skill Pinball. He has published several books on game design, including GameTek: The Math and Science of Gaming, Achievement Relocked and Game Production. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design, and has been invited to speak about game design at PAX, GenCon, Metatopia, and the Game Developers Conference.

Isaac Shalev is a game designer, author and educational games consultant. Isaac has designed tabletop titles including Seikatsu, Waddle, and Show & Tile. Isaac runs Sage70, Inc., a data strategy and games-based learning consultancy that serves nonprofit organizations. Isaac lives in Cary, NC with his wife, three children, and a dog.

Inhaltsverzeichnis

Chapter 1 Game Structure

Chapter 2 Turn Order and Structure

Chapter 3 Actions

Chapter 4Resolution

Chapter 5 Game End and Victory

Chapter 6 Uncertainty

Chapter 7 Economics

Chapter 8 Auctions

Chapter 9 Worker Placement

Chapter 10 Movement

Chapter 11 Area Control

Chapter 12 Set Collection

Chapter 13 Card Mechanisms

Details
Erscheinungsjahr: 2022
Genre: Geschichte, Importe
Rubrik: Geisteswissenschaften
Medium: Buch
Inhalt: Einband - fest (Hardcover)
ISBN-13: 9781032015835
ISBN-10: 1032015837
Sprache: Englisch
Einband: Gebunden
Autor: Engelstein, Geoffrey
Shalev, Isaac
Auflage: 2nd edition
Hersteller: CRC Press
Verantwortliche Person für die EU: Produktsicherheitsverantwortliche/r, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 235 x 155 x 36 mm
Von/Mit: Geoffrey Engelstein (u. a.)
Erscheinungsdatum: 03.03.2022
Gewicht: 1,076 kg
Artikel-ID: 120544291
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