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An Invitation to 3-D Vision
From Images to Geometric Models
Taschenbuch von Yi Ma (u. a.)
Sprache: Englisch

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Beschreibung
This book is intended to give students at the advanced undergraduate or introduc­ tory graduate level, and researchers in computer vision, robotics and computer graphics, a self-contained introduction to the geometry of three-dimensional (3- D) vision. This is the study of the reconstruction of 3-D models of objects from a collection of 2-D images. An essential prerequisite for this book is a course in linear algebra at the advanced undergraduate level. Background knowledge in rigid-body motion, estimation and optimization will certainly improve the reader's appreciation of the material but is not critical since the first few chapters and the appendices provide a review and summary of basic notions and results on these topics. Our motivation Research monographs and books on geometric approaches to computer vision have been published recently in two batches: The first was in the mid 1990s with books on the geometry of two views, see e. g. [Faugeras, 1993, Kanatani, 1993b, Maybank, 1993, Weng et aI. , 1993b]. The second was more recent with books fo­ cusing on the geometry of multiple views, see e. g. [Hartley and Zisserman, 2000] and [Faugeras and Luong, 2001] as well as a more comprehensive book on computer vision [Forsyth and Ponce, 2002]. We felt that the time was ripe for synthesizing the material in a unified framework so as to provide a self-contained exposition of this subject, which can be used both for pedagogical purposes and by practitioners interested in this field.
This book is intended to give students at the advanced undergraduate or introduc­ tory graduate level, and researchers in computer vision, robotics and computer graphics, a self-contained introduction to the geometry of three-dimensional (3- D) vision. This is the study of the reconstruction of 3-D models of objects from a collection of 2-D images. An essential prerequisite for this book is a course in linear algebra at the advanced undergraduate level. Background knowledge in rigid-body motion, estimation and optimization will certainly improve the reader's appreciation of the material but is not critical since the first few chapters and the appendices provide a review and summary of basic notions and results on these topics. Our motivation Research monographs and books on geometric approaches to computer vision have been published recently in two batches: The first was in the mid 1990s with books on the geometry of two views, see e. g. [Faugeras, 1993, Kanatani, 1993b, Maybank, 1993, Weng et aI. , 1993b]. The second was more recent with books fo­ cusing on the geometry of multiple views, see e. g. [Hartley and Zisserman, 2000] and [Faugeras and Luong, 2001] as well as a more comprehensive book on computer vision [Forsyth and Ponce, 2002]. We felt that the time was ripe for synthesizing the material in a unified framework so as to provide a self-contained exposition of this subject, which can be used both for pedagogical purposes and by practitioners interested in this field.
Zusammenfassung
This book is intended to give undergraduate and beginning graduate
students and researchers in computer vision, applied mathematics,
robotics, and computer graphics a self-contained introduction to the
geometry of 3D vision. Exercises are provided at the end of each
chapter.
Inhaltsverzeichnis
Preface
1 Introduction
1.1 Visual perception: from 2-D images to 3-D models
1.2 A mathematical approach
1.3 A historical perspective
I Introductory material
2 Representation of a three-dimensional moving scene
2.1 Three-dimensional Euclidean space
2.2 Rigid body motion
2.3 Rotational motion and its representations
2.4 Rigid body motion and its representations
2.5 Coordinate and velocity transformations
2.6 Summary
2.7 Exercises
2.A Quaternions and Euler angles for rotations
3 Image formation
3.1 Representation of images
3.2 Lenses, light, and basic photometry
3.3 A geometric model of image formation
3.4 Summary
3.5 Exercises
3.A Basic photometry with light sources and surfaces
3.B Image formation in the language of projective geometry
4 Image primitives and correspondence
4.1 Correspondence of geometric features
4.2 Local deformation models
4.3 Matching point features
4.4 Tracking line features
4.5 Summary
4.6 Exercises
4.A Computing image gradients
II Geometry of two views
5 Reconstruction from two calibrated views
5.1 Epipolar geometry
5.2 Basic reconstruction algorithms
5.3 Planar scenes and homography
5.4 Continuous motion case
5.5 Summary
5.6 Exercises
5.A Optimization subject to epipolar constraint
6 Reconstruction from two uncalibrated views
6.1 Uncalibrated camera or distorted space?
6.2 Uncalibrated epipolar geometry
6.3 Ambiguities and constraints in image formation
6.4 Stratified reconstruction
6.5 Calibration with scene knowledge
6.6 Dinner with Kruppa
6.7 Summary
6.8 Exercises
6.A From images to Fundamental matrices
6.B Properties of Kruppa's equations
7 Segmentation of multiple moving objects from two views
7.1 Multibody epipolar constraint and Fundamental matrix
7.2 A rank condition for the number of motions
7.3 Geometric properties of the multibody Fundamental matrix
7.4 Multibody motion estimation and segmentation
7.5 Multibody structure from motion
Details
Erscheinungsjahr: 2010
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 548
Reihe: Interdisciplinary Applied Mathematics
Inhalt: xx
528 S.
ISBN-13: 9781441918468
ISBN-10: 1441918469
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Ma, Yi
Sastry, S. Shankar
Kosecká, Jana
Soatto, Stefano
Auflage: Softcover reprint of hardcover 1st ed. 2004
Hersteller: Springer New York
Springer US, New York, N.Y.
Interdisciplinary Applied Mathematics
Maße: 235 x 155 x 30 mm
Von/Mit: Yi Ma (u. a.)
Erscheinungsdatum: 24.11.2010
Gewicht: 0,82 kg
preigu-id: 107253314
Zusammenfassung
This book is intended to give undergraduate and beginning graduate
students and researchers in computer vision, applied mathematics,
robotics, and computer graphics a self-contained introduction to the
geometry of 3D vision. Exercises are provided at the end of each
chapter.
Inhaltsverzeichnis
Preface
1 Introduction
1.1 Visual perception: from 2-D images to 3-D models
1.2 A mathematical approach
1.3 A historical perspective
I Introductory material
2 Representation of a three-dimensional moving scene
2.1 Three-dimensional Euclidean space
2.2 Rigid body motion
2.3 Rotational motion and its representations
2.4 Rigid body motion and its representations
2.5 Coordinate and velocity transformations
2.6 Summary
2.7 Exercises
2.A Quaternions and Euler angles for rotations
3 Image formation
3.1 Representation of images
3.2 Lenses, light, and basic photometry
3.3 A geometric model of image formation
3.4 Summary
3.5 Exercises
3.A Basic photometry with light sources and surfaces
3.B Image formation in the language of projective geometry
4 Image primitives and correspondence
4.1 Correspondence of geometric features
4.2 Local deformation models
4.3 Matching point features
4.4 Tracking line features
4.5 Summary
4.6 Exercises
4.A Computing image gradients
II Geometry of two views
5 Reconstruction from two calibrated views
5.1 Epipolar geometry
5.2 Basic reconstruction algorithms
5.3 Planar scenes and homography
5.4 Continuous motion case
5.5 Summary
5.6 Exercises
5.A Optimization subject to epipolar constraint
6 Reconstruction from two uncalibrated views
6.1 Uncalibrated camera or distorted space?
6.2 Uncalibrated epipolar geometry
6.3 Ambiguities and constraints in image formation
6.4 Stratified reconstruction
6.5 Calibration with scene knowledge
6.6 Dinner with Kruppa
6.7 Summary
6.8 Exercises
6.A From images to Fundamental matrices
6.B Properties of Kruppa's equations
7 Segmentation of multiple moving objects from two views
7.1 Multibody epipolar constraint and Fundamental matrix
7.2 A rank condition for the number of motions
7.3 Geometric properties of the multibody Fundamental matrix
7.4 Multibody motion estimation and segmentation
7.5 Multibody structure from motion
Details
Erscheinungsjahr: 2010
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 548
Reihe: Interdisciplinary Applied Mathematics
Inhalt: xx
528 S.
ISBN-13: 9781441918468
ISBN-10: 1441918469
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Ma, Yi
Sastry, S. Shankar
Kosecká, Jana
Soatto, Stefano
Auflage: Softcover reprint of hardcover 1st ed. 2004
Hersteller: Springer New York
Springer US, New York, N.Y.
Interdisciplinary Applied Mathematics
Maße: 235 x 155 x 30 mm
Von/Mit: Yi Ma (u. a.)
Erscheinungsdatum: 24.11.2010
Gewicht: 0,82 kg
preigu-id: 107253314
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