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The World Is Born From Zero
Understanding Speculation and Video Games
Taschenbuch von Cameron Kunzelman
Sprache: Englisch

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Beschreibung
The World is Born From Zero is an investigation into the relationship between video games and science fiction through the philosophy of speculation. Cameron Kunzelman argues that the video game medium is centered on the evaluation and production of possible futures by following video game studies, media philosophy, and science fiction studies to their furthest reaches. Claiming that the best way to understand games is through rigorous formal analysis of their aesthetic strategies and the cultural context those strategies emerge from, Kunzelman investigates a diverse array of games like The Last of Us, VA-11 Hall-A, and Civilization VI in order to explore what science fiction video games can tell us about their genres, their ways of speculating, and how the medium of the video game does (or does not) direct us down experiential pathways that are both oppressive and liberatory. Taking a multidisciplinary look at these games, The World is Born From Zero offers a unique theorization of science fiction games that provides both science fiction studies and video game studies with new tools for thinking how this medium and mode inform each other.
The World is Born From Zero is an investigation into the relationship between video games and science fiction through the philosophy of speculation. Cameron Kunzelman argues that the video game medium is centered on the evaluation and production of possible futures by following video game studies, media philosophy, and science fiction studies to their furthest reaches. Claiming that the best way to understand games is through rigorous formal analysis of their aesthetic strategies and the cultural context those strategies emerge from, Kunzelman investigates a diverse array of games like The Last of Us, VA-11 Hall-A, and Civilization VI in order to explore what science fiction video games can tell us about their genres, their ways of speculating, and how the medium of the video game does (or does not) direct us down experiential pathways that are both oppressive and liberatory. Taking a multidisciplinary look at these games, The World is Born From Zero offers a unique theorization of science fiction games that provides both science fiction studies and video game studies with new tools for thinking how this medium and mode inform each other.
Über den Autor
Cameron Kunzelman, Mercer University, Macon, Georgia, USA.
Details
Erscheinungsjahr: 2023
Fachbereich: Allgemeines
Genre: Geschichte
Rubrik: Geisteswissenschaften
Thema: Lexika
Medium: Taschenbuch
Seiten: 208
Reihe: ISSN
Inhalt: VIII
198 S.
ISBN-13: 9783111282169
ISBN-10: 3111282163
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Kunzelman, Cameron
Hersteller: De Gruyter Oldenbourg
ISSN
Maße: 230 x 155 x 12 mm
Von/Mit: Cameron Kunzelman
Erscheinungsdatum: 08.05.2023
Gewicht: 0,317 kg
preigu-id: 126720107
Über den Autor
Cameron Kunzelman, Mercer University, Macon, Georgia, USA.
Details
Erscheinungsjahr: 2023
Fachbereich: Allgemeines
Genre: Geschichte
Rubrik: Geisteswissenschaften
Thema: Lexika
Medium: Taschenbuch
Seiten: 208
Reihe: ISSN
Inhalt: VIII
198 S.
ISBN-13: 9783111282169
ISBN-10: 3111282163
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Kunzelman, Cameron
Hersteller: De Gruyter Oldenbourg
ISSN
Maße: 230 x 155 x 12 mm
Von/Mit: Cameron Kunzelman
Erscheinungsdatum: 08.05.2023
Gewicht: 0,317 kg
preigu-id: 126720107
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