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The Psychology of Video Games introduces the relationship between psychology and video games from the perspective of game makers and players. Assuming no specialist knowledge, it looks at how games are made, what makes them fun and successful, benefits gaming can have on players, and ethics considerations.
The Psychology of Video Games introduces the relationship between psychology and video games from the perspective of game makers and players. Assuming no specialist knowledge, it looks at how games are made, what makes them fun and successful, benefits gaming can have on players, and ethics considerations.
Celia Hodent is a PhD in psychology and an independent consultant, providing guidance on the topics of game user experience (UX), ethics, and inclusion. She has over 10 years' experience working with game studios, including Ubisoft, LucasArts, and Epic Games (Fortnite).
Chapter 1: Our brains on video games
Chapter 2: Game User Experience
Chapter 3: Can playing video games be beneficial?
Chapter 4: Can playing video games be detrimental?
Chapter 5: Ethics in the video game industry
Conclusion
Erscheinungsjahr: | 2020 |
---|---|
Fachbereich: | Angewandte Psychologie |
Genre: | Psychologie |
Rubrik: | Geisteswissenschaften |
Medium: | Taschenbuch |
Seiten: | 104 |
Inhalt: | Einband - flex.(Paperback) |
ISBN-13: | 9780367493134 |
ISBN-10: | 0367493136 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Hodent, Celia |
Hersteller: | Taylor & Francis Ltd |
Maße: | 197 x 128 x 12 mm |
Von/Mit: | Celia Hodent |
Erscheinungsdatum: | 08.10.2020 |
Gewicht: | 0,128 kg |
Celia Hodent is a PhD in psychology and an independent consultant, providing guidance on the topics of game user experience (UX), ethics, and inclusion. She has over 10 years' experience working with game studios, including Ubisoft, LucasArts, and Epic Games (Fortnite).
Chapter 1: Our brains on video games
Chapter 2: Game User Experience
Chapter 3: Can playing video games be beneficial?
Chapter 4: Can playing video games be detrimental?
Chapter 5: Ethics in the video game industry
Conclusion
Erscheinungsjahr: | 2020 |
---|---|
Fachbereich: | Angewandte Psychologie |
Genre: | Psychologie |
Rubrik: | Geisteswissenschaften |
Medium: | Taschenbuch |
Seiten: | 104 |
Inhalt: | Einband - flex.(Paperback) |
ISBN-13: | 9780367493134 |
ISBN-10: | 0367493136 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Hodent, Celia |
Hersteller: | Taylor & Francis Ltd |
Maße: | 197 x 128 x 12 mm |
Von/Mit: | Celia Hodent |
Erscheinungsdatum: | 08.10.2020 |
Gewicht: | 0,128 kg |