Dekorationsartikel gehören nicht zum Leistungsumfang.
Sprache:
Englisch
Regulärer Preis:
inkl. MwSt.
14,70 €
Versandkostenfrei per Post / DHL
Lieferzeit 1-2 Wochen
Kategorien:
Beschreibung
A quirky Dungeons & Dragons-inspired adventure that will appeal to gamers and readers of the Mr. Lemoncello's Library series.
What if your favorite fantasy-game characters showed up on your doorstep IRL?
Sixth graders Ralph, Jojo, Noel, Persephone, and Cammi are hooked on fantasy tabletop role-playing games. When they somehow manage to summon their characters to Ralph's house, things take a truly magical turn!
The five are soon racing around town on a wild adventure that tests their both their RPG skills and their friendship. Will Ralph and crew be able to keep their characters out of trouble? Trying to convince a sticky-fingered halfling rogue not to pickpocket or a six-foot-five barbarian woman that you don't always have to solve conflicts with a two-handed broadsword is hard enough. How will they ever send the adventurers back to their mystical realm?
"Epic. . . . for young fans of Stranger Things." --SLJ
"An exciting new adventure exploring friendship. . . . [With] often humorous commentary on social issues." --Booklist
"Both funny and heartfelt. . . . [The Game Masters of Garden Place] has as much to offer diehard fans as it does newcomers to fantasy role-playing." --The Bulletin
What if your favorite fantasy-game characters showed up on your doorstep IRL?
Sixth graders Ralph, Jojo, Noel, Persephone, and Cammi are hooked on fantasy tabletop role-playing games. When they somehow manage to summon their characters to Ralph's house, things take a truly magical turn!
The five are soon racing around town on a wild adventure that tests their both their RPG skills and their friendship. Will Ralph and crew be able to keep their characters out of trouble? Trying to convince a sticky-fingered halfling rogue not to pickpocket or a six-foot-five barbarian woman that you don't always have to solve conflicts with a two-handed broadsword is hard enough. How will they ever send the adventurers back to their mystical realm?
"Epic. . . . for young fans of Stranger Things." --SLJ
"An exciting new adventure exploring friendship. . . . [With] often humorous commentary on social issues." --Booklist
"Both funny and heartfelt. . . . [The Game Masters of Garden Place] has as much to offer diehard fans as it does newcomers to fantasy role-playing." --The Bulletin
A quirky Dungeons & Dragons-inspired adventure that will appeal to gamers and readers of the Mr. Lemoncello's Library series.
What if your favorite fantasy-game characters showed up on your doorstep IRL?
Sixth graders Ralph, Jojo, Noel, Persephone, and Cammi are hooked on fantasy tabletop role-playing games. When they somehow manage to summon their characters to Ralph's house, things take a truly magical turn!
The five are soon racing around town on a wild adventure that tests their both their RPG skills and their friendship. Will Ralph and crew be able to keep their characters out of trouble? Trying to convince a sticky-fingered halfling rogue not to pickpocket or a six-foot-five barbarian woman that you don't always have to solve conflicts with a two-handed broadsword is hard enough. How will they ever send the adventurers back to their mystical realm?
"Epic. . . . for young fans of Stranger Things." --SLJ
"An exciting new adventure exploring friendship. . . . [With] often humorous commentary on social issues." --Booklist
"Both funny and heartfelt. . . . [The Game Masters of Garden Place] has as much to offer diehard fans as it does newcomers to fantasy role-playing." --The Bulletin
What if your favorite fantasy-game characters showed up on your doorstep IRL?
Sixth graders Ralph, Jojo, Noel, Persephone, and Cammi are hooked on fantasy tabletop role-playing games. When they somehow manage to summon their characters to Ralph's house, things take a truly magical turn!
The five are soon racing around town on a wild adventure that tests their both their RPG skills and their friendship. Will Ralph and crew be able to keep their characters out of trouble? Trying to convince a sticky-fingered halfling rogue not to pickpocket or a six-foot-five barbarian woman that you don't always have to solve conflicts with a two-handed broadsword is hard enough. How will they ever send the adventurers back to their mystical realm?
"Epic. . . . for young fans of Stranger Things." --SLJ
"An exciting new adventure exploring friendship. . . . [With] often humorous commentary on social issues." --Booklist
"Both funny and heartfelt. . . . [The Game Masters of Garden Place] has as much to offer diehard fans as it does newcomers to fantasy role-playing." --The Bulletin
Über den Autor
Denis Markell's first novel for kids was Click Here to Start. His second book is based on his tween son's Dungeons & Dragons game (well, except the part where the characters come to life). He lives in a small apartment in Brooklyn with his wife, illustrator Melissa Iwai, and his son. You can find him on Twitter at [...] and yes, he'd be happy to do a Skype author visit for your kid's class.
Details
| Empfohlen (bis): | 13 |
|---|---|
| Empfohlen (von): | 10 |
| Erscheinungsjahr: | 2019 |
| Genre: | Importe, Romane & Erzählungen |
| Rubrik: | Kinder & Jugend |
| Medium: | Taschenbuch |
| Inhalt: | Einband - flex.(Paperback) |
| ISBN-13: | 9781101931943 |
| ISBN-10: | 1101931949 |
| Sprache: | Englisch |
| Einband: | Kartoniert / Broschiert |
| Autor: | Markell, Denis |
| Hersteller: | Random House Children's Books |
| Verantwortliche Person für die EU: | Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
| Maße: | 194 x 132 x 18 mm |
| Von/Mit: | Denis Markell |
| Erscheinungsdatum: | 16.07.2019 |
| Gewicht: | 0,368 kg |