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When Shigeru Miyamoto created "Jumpman" for his new platform game, Donkey Kong, it's highly unlikely that he realised he was creating the most recognisable gaming character of all time. That's exactly what happened though, and after a quick name change to Mario as well as a change in job professions (he started off life as a carpenter) the mascot to end all mascots was born. Everyone remembers the first time they discovered the princess they were rescuing was in another castle, or their first encounter with Bowser. They remember the impact of witnessing a 3D Mario in Super Mario 64 or the time they teared across Rainbow Road in Super Mario Kart. There is no denying that Mario has had an incredible impact on the games industry. The Complete Book of Mario celebrates Nintendo's greatest star from Super Mario Bros to Super Mario Odyssey and every aspect of the popular character.
When Shigeru Miyamoto created "Jumpman" for his new platform game, Donkey Kong, it's highly unlikely that he realised he was creating the most recognisable gaming character of all time. That's exactly what happened though, and after a quick name change to Mario as well as a change in job professions (he started off life as a carpenter) the mascot to end all mascots was born. Everyone remembers the first time they discovered the princess they were rescuing was in another castle, or their first encounter with Bowser. They remember the impact of witnessing a 3D Mario in Super Mario 64 or the time they teared across Rainbow Road in Super Mario Kart. There is no denying that Mario has had an incredible impact on the games industry. The Complete Book of Mario celebrates Nintendo's greatest star from Super Mario Bros to Super Mario Odyssey and every aspect of the popular character.
Über den Autor
Darren Jones has worked with his contributors Ross Hamilton, Damien McFerran, Sam Ribbits, Drew Sleep, Rachael Terzian, Nick Thorpe, Jon Wells and the Future Publishing content team to deliver this comprehensive look at the world of Mario.
Details
Erscheinungsjahr: | 2021 |
---|---|
Fachbereich: | Computerspiele |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Buch |
Inhalt: | Gebunden |
ISBN-13: | 9781912918164 |
ISBN-10: | 1912918161 |
Sprache: | Englisch |
Einband: | Gebunden |
Autor: | Hamilton, Ross |
Redaktion: | Jones, Darren |
Hersteller: | Sona Books |
Verantwortliche Person für die EU: | preigu, Ansas Meyer, Lengericher Landstr. 19, D-49078 Osnabrück, mail@preigu.de |
Maße: | 275 x 219 x 15 mm |
Von/Mit: | Ross Hamilton |
Erscheinungsdatum: | 01.02.2021 |
Gewicht: | 0,742 kg |
Über den Autor
Darren Jones has worked with his contributors Ross Hamilton, Damien McFerran, Sam Ribbits, Drew Sleep, Rachael Terzian, Nick Thorpe, Jon Wells and the Future Publishing content team to deliver this comprehensive look at the world of Mario.
Details
Erscheinungsjahr: | 2021 |
---|---|
Fachbereich: | Computerspiele |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Buch |
Inhalt: | Gebunden |
ISBN-13: | 9781912918164 |
ISBN-10: | 1912918161 |
Sprache: | Englisch |
Einband: | Gebunden |
Autor: | Hamilton, Ross |
Redaktion: | Jones, Darren |
Hersteller: | Sona Books |
Verantwortliche Person für die EU: | preigu, Ansas Meyer, Lengericher Landstr. 19, D-49078 Osnabrück, mail@preigu.de |
Maße: | 275 x 219 x 15 mm |
Von/Mit: | Ross Hamilton |
Erscheinungsdatum: | 01.02.2021 |
Gewicht: | 0,742 kg |
Sicherheitshinweis