Dekorationsartikel gehören nicht zum Leistungsumfang.
Simulations in Swift 5
Design and Implement with Swift Playgrounds
Taschenbuch von Beau Nouvelle
Sprache: Englisch

33,95 €*

inkl. MwSt.

Versandkostenfrei per Post / DHL

Lieferzeit 4-7 Werktage

Kategorien:
Beschreibung
Design and implement simulations using Apples Swift Playgrounds. Computer simulations are used to replicate the physical systems we see all around us. They help us solve problems by performing experiments that may otherwise be impossible in the real world. This book uses simulations to solve counter-intuitive logic puzzles, create procedural artworks, and build habitats for digital lifeforms.
To help you create your own simulations using the Swift programming language, this book is filled with projects that you can easily follow along with. All you need is a Mac with the latest version of Xcode installed. All projects are written in Xcode¿s Playgrounds. This keeps the process simple. No need to setup an Apple account, or learn anything further about building apps.
Simulations are used in many areas within computer science and yet, barely anyone is teaching them. Sure, the fundamentals are in algorithm design, but simulations are a step above that. Usually when writing an algorithm you have a specific outcome in mind. However, when you create a simulation, the system you are modelling can be far more unpredictable than sorting a list, or navigating a maze. Simulations in Swift 5 will guide you through all of this.
What You'll Learn
Simulate situations with advanced algorithms to solve advanced problems

Incorporate real-world physics into simulated problems

Predict biological and other systems behavior and the outcome of events based on presented factors
Who This Book Is For
Swift programmers interested in tackling fun projects in Swift involving advanced algorithms and factors
Design and implement simulations using Apples Swift Playgrounds. Computer simulations are used to replicate the physical systems we see all around us. They help us solve problems by performing experiments that may otherwise be impossible in the real world. This book uses simulations to solve counter-intuitive logic puzzles, create procedural artworks, and build habitats for digital lifeforms.
To help you create your own simulations using the Swift programming language, this book is filled with projects that you can easily follow along with. All you need is a Mac with the latest version of Xcode installed. All projects are written in Xcode¿s Playgrounds. This keeps the process simple. No need to setup an Apple account, or learn anything further about building apps.
Simulations are used in many areas within computer science and yet, barely anyone is teaching them. Sure, the fundamentals are in algorithm design, but simulations are a step above that. Usually when writing an algorithm you have a specific outcome in mind. However, when you create a simulation, the system you are modelling can be far more unpredictable than sorting a list, or navigating a maze. Simulations in Swift 5 will guide you through all of this.
What You'll Learn
Simulate situations with advanced algorithms to solve advanced problems

Incorporate real-world physics into simulated problems

Predict biological and other systems behavior and the outcome of events based on presented factors
Who This Book Is For
Swift programmers interested in tackling fun projects in Swift involving advanced algorithms and factors
Über den Autor
Beau Nouvelle has been developing iOS applications for over 8 years. He hascontracted for companies like IBM as well as industriousstartups. He also enjoys fun side projects in coding, such as generating artwork, creating virtual civilizations, and tweaking values here and there to see how things turn out.Beau lovesto use computers to bridge art and mathtogether and fill in missing skills. No one ever set out to create a particular fractal, it's the numbers that do that.
Zusammenfassung

Focus on simulations rather than algorithms for more advanced calculation and prediction

See the results of work immediately using Xcode's Swift playgrounds

Adopt performant simulations to go beyond simple app design

Inhaltsverzeichnis
Chapter 1: Swift Playgrounds.- Chapter 2: The Monty Hall Problem.- Chapter 3: Guessing Game.- Chapter 4: Theater Seating.- Chapter 5: Projectile Motion.- Chapter 6: Live Views.- Chapter 7: Game of Life.- Chapter 8: The Forest Part 1.- Chapter 9: The Forest Part 2.
Details
Erscheinungsjahr: 2019
Fachbereich: Betriebssysteme & Benutzeroberflächen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 156
Inhalt: xi
144 S.
22 s/w Illustr.
26 farbige Illustr.
144 p. 48 illus.
26 illus. in color.
ISBN-13: 9781484253366
ISBN-10: 1484253361
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Nouvelle, Beau
Auflage: 1st ed.
Hersteller: Apress
Apress L.P.
Maße: 235 x 155 x 9 mm
Von/Mit: Beau Nouvelle
Erscheinungsdatum: 26.10.2019
Gewicht: 0,248 kg
preigu-id: 117223580
Über den Autor
Beau Nouvelle has been developing iOS applications for over 8 years. He hascontracted for companies like IBM as well as industriousstartups. He also enjoys fun side projects in coding, such as generating artwork, creating virtual civilizations, and tweaking values here and there to see how things turn out.Beau lovesto use computers to bridge art and mathtogether and fill in missing skills. No one ever set out to create a particular fractal, it's the numbers that do that.
Zusammenfassung

Focus on simulations rather than algorithms for more advanced calculation and prediction

See the results of work immediately using Xcode's Swift playgrounds

Adopt performant simulations to go beyond simple app design

Inhaltsverzeichnis
Chapter 1: Swift Playgrounds.- Chapter 2: The Monty Hall Problem.- Chapter 3: Guessing Game.- Chapter 4: Theater Seating.- Chapter 5: Projectile Motion.- Chapter 6: Live Views.- Chapter 7: Game of Life.- Chapter 8: The Forest Part 1.- Chapter 9: The Forest Part 2.
Details
Erscheinungsjahr: 2019
Fachbereich: Betriebssysteme & Benutzeroberflächen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 156
Inhalt: xi
144 S.
22 s/w Illustr.
26 farbige Illustr.
144 p. 48 illus.
26 illus. in color.
ISBN-13: 9781484253366
ISBN-10: 1484253361
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Nouvelle, Beau
Auflage: 1st ed.
Hersteller: Apress
Apress L.P.
Maße: 235 x 155 x 9 mm
Von/Mit: Beau Nouvelle
Erscheinungsdatum: 26.10.2019
Gewicht: 0,248 kg
preigu-id: 117223580
Warnhinweis

Ähnliche Produkte

Ähnliche Produkte