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Real Time Visual Effects for the Technical Artist
Taschenbuch von Chris Roda
Sprache: Englisch

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Beschreibung
Real Time Visual Effects for the Technical Artist is written for digital artists to explain the core concepts of visual effects, common in all engines, to free them from interface bounds.
Real Time Visual Effects for the Technical Artist is written for digital artists to explain the core concepts of visual effects, common in all engines, to free them from interface bounds.
Über den Autor

Chris Roda is a Technical Art instructor at the Florida Interactive Entertainment Academy (FIEA), a graduate degree program in interactive, real-time application development at the University of Central Florida. Early in his career, Chris was a visual effects artist in the film and television industries where he contributed visual effects for films such as Spiderman, Titanic and Fifth Element. Before coming to FIEA, Chris was a CG Supervisor at Electronic Arts, where he worked on video game titles such as NCAA Football and Madden NFL Football. In addition to teaching, Chris works on generating tools and pipelines for the creation of immersive experiences, the amalgamation of the narrative of films, the interactivity of video games and the immersion of theme parks.

Inhaltsverzeichnis

Acknowledgement

About the Author

Introduction

What Are Visual Effects?

Visual Effects Rules

Color Theory

In-Camera Effects

Material Effects

Simulations

Particles

Conclusion

Index

Details
Erscheinungsjahr: 2022
Genre: Kunst
Rubrik: Kunst & Musik
Thema: Allgemeine Kunst
Medium: Taschenbuch
Seiten: 390
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9780367444488
ISBN-10: 0367444488
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Roda, Chris
Hersteller: Taylor & Francis Ltd
Maße: 209 x 279 x 25 mm
Von/Mit: Chris Roda
Erscheinungsdatum: 21.03.2022
Gewicht: 1,058 kg
preigu-id: 120726652
Über den Autor

Chris Roda is a Technical Art instructor at the Florida Interactive Entertainment Academy (FIEA), a graduate degree program in interactive, real-time application development at the University of Central Florida. Early in his career, Chris was a visual effects artist in the film and television industries where he contributed visual effects for films such as Spiderman, Titanic and Fifth Element. Before coming to FIEA, Chris was a CG Supervisor at Electronic Arts, where he worked on video game titles such as NCAA Football and Madden NFL Football. In addition to teaching, Chris works on generating tools and pipelines for the creation of immersive experiences, the amalgamation of the narrative of films, the interactivity of video games and the immersion of theme parks.

Inhaltsverzeichnis

Acknowledgement

About the Author

Introduction

What Are Visual Effects?

Visual Effects Rules

Color Theory

In-Camera Effects

Material Effects

Simulations

Particles

Conclusion

Index

Details
Erscheinungsjahr: 2022
Genre: Kunst
Rubrik: Kunst & Musik
Thema: Allgemeine Kunst
Medium: Taschenbuch
Seiten: 390
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9780367444488
ISBN-10: 0367444488
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Roda, Chris
Hersteller: Taylor & Francis Ltd
Maße: 209 x 279 x 25 mm
Von/Mit: Chris Roda
Erscheinungsdatum: 21.03.2022
Gewicht: 1,058 kg
preigu-id: 120726652
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