60,20 €
Versandkostenfrei per Post / DHL
Lieferzeit 4-7 Werktage
This book takes a practical approach to ensure that readers translate theoretical concepts into tangible, real-world scenarios. Along the way, you will learn and implement neural networks, genetic algorithms, and neuroevolution from scratch. Author Dr. Alexandre Bergel uses practical examples, such as solutions to the traveling sales problem and a fun platform game (including a random level generator) to reinforce AI techniques. It also introduces Darwinian evolution principles, demonstrating how to evolve zoomorphic organisms to solve particular tasks, such as stair climbing or going over obstacles.
This book stands out as among the earliest to delve into Genertic Algorithms and Neuroevolutions in Julia, and it is one of the few available that offers a comprehensive implementation of Neuroevolution. It is equally as fun as it is informative, providing readers with source code to play along with and apply to future projects.
What You Will Learn:
Solve simple classification tasks using neural networks
Use genetic algorithms to solve complex algorithmic problems
Apply Darwinian evolution principles to evolve artificially living creatures
Discover how to Neuroevolution to build an artificial player to solve a platform game
Who This Book is For:
This book is written for software engineers, programmers and developers who are eager to gain practical insights into AI implementation using Julia at a beginner/intermediate level
This book takes a practical approach to ensure that readers translate theoretical concepts into tangible, real-world scenarios. Along the way, you will learn and implement neural networks, genetic algorithms, and neuroevolution from scratch. Author Dr. Alexandre Bergel uses practical examples, such as solutions to the traveling sales problem and a fun platform game (including a random level generator) to reinforce AI techniques. It also introduces Darwinian evolution principles, demonstrating how to evolve zoomorphic organisms to solve particular tasks, such as stair climbing or going over obstacles.
This book stands out as among the earliest to delve into Genertic Algorithms and Neuroevolutions in Julia, and it is one of the few available that offers a comprehensive implementation of Neuroevolution. It is equally as fun as it is informative, providing readers with source code to play along with and apply to future projects.
What You Will Learn:
Solve simple classification tasks using neural networks
Use genetic algorithms to solve complex algorithmic problems
Apply Darwinian evolution principles to evolve artificially living creatures
Discover how to Neuroevolution to build an artificial player to solve a platform game
Who This Book is For:
This book is written for software engineers, programmers and developers who are eager to gain practical insights into AI implementation using Julia at a beginner/intermediate level
He has authored over 180 articles published in international, peer-reviewed scientific forums, including the most competitive conferences and journals in software engineering. He has served on over 185 program committees for international events. Several of his research prototypes have been developed into products adopted by major companies in the semiconductor industry and for software certification.
He is the author of four other books: Agile Visualization with Pharo, Agile Artificial Intelligence in Pharo, Agile Visualization, and Deep Into Pharo.
Introduction.- Part 1. Neural Networks.- 1. The Perception Model.- 2. Sigmoid Neuron.- 3. Neural Networks.- 4. Theory on Learning.- 5. Data Classification.- Part 2. Genetic Algorithm.- 6. Genetic Algorithms.- 7. Genetic Algorithms in Action.- 8. The Traveling Salesman Problem.- 9. Building Walking Creatures .- 10. Evolving Walking Creatures.- Part 3. Neoroevolution.- 11. Neuroevolution.- 12. Neuroevolution with NEAT.- 13. The Platform Video Game.- 14. Neuroevolution On The Platform Game.
| Erscheinungsjahr: | 2026 |
|---|---|
| Genre: | Importe, Informatik |
| Rubrik: | Naturwissenschaften & Technik |
| Medium: | Taschenbuch |
| Inhalt: |
xvii
297 S. 8 s/w Illustr. 58 farbige Illustr. 297 p. 66 illus. 58 illus. in color. |
| ISBN-13: | 9798868825941 |
| Sprache: | Englisch |
| Herstellernummer: | 89500832 |
| Einband: | Kartoniert / Broschiert |
| Autor: | Bergel, Alexandre |
| Auflage: | First Edition |
| Hersteller: | Apress |
| Verantwortliche Person für die EU: | APress in Springer Science + Business Media, Heidelberger Platz 3, D-14197 Berlin, juergen.hartmann@springer.com |
| Maße: | 254 x 178 x 18 mm |
| Von/Mit: | Alexandre Bergel |
| Erscheinungsdatum: | 31.07.2026 |
| Gewicht: | 0,598 kg |