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Playful Materialities
The Stuff That Games Are Made Of
Taschenbuch von Benjamin Beil (u. a.)
Sprache: Englisch

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Beschreibung
Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization.
Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization.
Über den Autor

Benjamin Beil (Prof. Dr.) is a professor of media studies and digital culture at the department of media culture and theatre at Universität zu Köln. His research interests include game studies, inter- and transmediality, digital media in museums, and participatory cultures.
Gundolf S. Freyermuth (Prof. Dr.) is a professor of media and game studies and co-director of the Cologne Game Lab at TH Köln. He is also an associate professor of comparative media studies at ifs Internationale Filmschule Köln.
Hanns Christian Schmidt is a professor for Game Design at Macromedia University for Applied Sciences (Cologne) and a research assistant at the Institute of Media Culture and Theater at the University of Cologne.
Raven Rusch is an artist, musician and game developer. He
is co-ceo of the start-up neoludic games, and works part-time as research assistant at the Cologne Game Lab of the Technical University Cologne.

Zusammenfassung
Ursprungsland: DE
Zolltarifnummer: 49019900
Details
Erscheinungsjahr: 2022
Fachbereich: Allgemeines
Genre: Medienwissenschaften
Rubrik: Wissenschaften
Medium: Taschenbuch
Reihe: Bild und Bit. Studien zur digitalen Medienkultur
Inhalt: 404 S.
ISBN-13: 9783837662009
ISBN-10: 3837662004
Sprache: Englisch
Einband: Kartoniert / Broschiert
Redaktion: Beil, Benjamin
Freyermuth, Gundolf S.
Schmidt, Hanns Christian
Rusch, Raven
Herausgeber: Benjamin Beil/Gundolf S Freyermuth/Hanns Christian Schmidt et al
Hersteller: Transcript Verlag
Gost, Roswitha, u. Karin Werner
Abbildungen: 92 Farbabbildungen, 13 SW-Abbildungen
Maße: 222 x 153 x 30 mm
Von/Mit: Benjamin Beil (u. a.)
Erscheinungsdatum: 12.08.2022
Gewicht: 0,631 kg
Artikel-ID: 121323513
Über den Autor

Benjamin Beil (Prof. Dr.) is a professor of media studies and digital culture at the department of media culture and theatre at Universität zu Köln. His research interests include game studies, inter- and transmediality, digital media in museums, and participatory cultures.
Gundolf S. Freyermuth (Prof. Dr.) is a professor of media and game studies and co-director of the Cologne Game Lab at TH Köln. He is also an associate professor of comparative media studies at ifs Internationale Filmschule Köln.
Hanns Christian Schmidt is a professor for Game Design at Macromedia University for Applied Sciences (Cologne) and a research assistant at the Institute of Media Culture and Theater at the University of Cologne.
Raven Rusch is an artist, musician and game developer. He
is co-ceo of the start-up neoludic games, and works part-time as research assistant at the Cologne Game Lab of the Technical University Cologne.

Zusammenfassung
Ursprungsland: DE
Zolltarifnummer: 49019900
Details
Erscheinungsjahr: 2022
Fachbereich: Allgemeines
Genre: Medienwissenschaften
Rubrik: Wissenschaften
Medium: Taschenbuch
Reihe: Bild und Bit. Studien zur digitalen Medienkultur
Inhalt: 404 S.
ISBN-13: 9783837662009
ISBN-10: 3837662004
Sprache: Englisch
Einband: Kartoniert / Broschiert
Redaktion: Beil, Benjamin
Freyermuth, Gundolf S.
Schmidt, Hanns Christian
Rusch, Raven
Herausgeber: Benjamin Beil/Gundolf S Freyermuth/Hanns Christian Schmidt et al
Hersteller: Transcript Verlag
Gost, Roswitha, u. Karin Werner
Abbildungen: 92 Farbabbildungen, 13 SW-Abbildungen
Maße: 222 x 153 x 30 mm
Von/Mit: Benjamin Beil (u. a.)
Erscheinungsdatum: 12.08.2022
Gewicht: 0,631 kg
Artikel-ID: 121323513
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