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The premier how-to book on Pixel Art and Pixel Art software, this book emphasizes the key universal principles of the craft. It provides readers with the skills to create characters and environments needed for 2D games. It includes an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functional guide for the most common methodology in 2D game development.
The premier how-to book on Pixel Art and Pixel Art software, this book emphasizes the key universal principles of the craft. It provides readers with the skills to create characters and environments needed for 2D games. It includes an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functional guide for the most common methodology in 2D game development.
Erscheinungsjahr: | 2015 |
---|---|
Fachbereich: | Programmiersprachen |
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | Einband - flex.(Paperback) |
ISBN-13: | 9781482252309 |
ISBN-10: | 1482252309 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Silber, Daniel |
Hersteller: | Apple Academic Press Inc. |
Maße: | 234 x 152 x 13 mm |
Von/Mit: | Daniel Silber |
Erscheinungsdatum: | 18.08.2015 |
Gewicht: | 0,522 kg |
Erscheinungsjahr: | 2015 |
---|---|
Fachbereich: | Programmiersprachen |
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | Einband - flex.(Paperback) |
ISBN-13: | 9781482252309 |
ISBN-10: | 1482252309 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Silber, Daniel |
Hersteller: | Apple Academic Press Inc. |
Maße: | 234 x 152 x 13 mm |
Von/Mit: | Daniel Silber |
Erscheinungsdatum: | 18.08.2015 |
Gewicht: | 0,522 kg |