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Beschreibung
Transform the ways you communicate, create, collaborate, and explore using Microsoft HoloLens
Key FeaturesCreate immersive augmented reality apps for Microsoft HoloLens from scratch
Leverage the powerful HoloLens sensors to interact with real-world motions and gestures and make your app life-like
Explore the powerful Unity 5 SDK along with the Windows Unified platform to get the most out of your HoloLens app

Book Description
HoloLens, Microsoft's innovative augmented reality headset, overlaps holograms into a user's vision of their environment. Your ideas are closer to becoming real when you can create and work with holograms in relation to the world around you. If you are dreaming beyond virtual worlds, beyond screens, beyond pixels, and want to take a big leap in the world of augmented reality, then this is the book you want.

Starting off with brainstorming and the design process, you will take your first steps in creating your application for HoloLens. You will learn to add gestures and write an app that responds to verbal commands before gradually moving on creating sounds in the app and placing them in a 3D space. You will then communicate between devices in the boundaries of the UWP model.
What you will learnDesign an app for HoloLens that is feasible and attractive to use
Add gestures and interact with them
Create sounds in the app and place them in a 3D space
Use voice generation and voice recognition to make your apps more lifelike
Interact with the physical environment to place holograms on top of physical objects
Compare HoloLens with the other products and know how to use its strengths
Use assets from third parties to enrich our app

Who this book is for:
¿If you are a developer who wants to create augmented reality apps for the Microsoft HoloLens platform, then this is the book for you. Coding experience with C# is assumed.
Transform the ways you communicate, create, collaborate, and explore using Microsoft HoloLens
Key FeaturesCreate immersive augmented reality apps for Microsoft HoloLens from scratch
Leverage the powerful HoloLens sensors to interact with real-world motions and gestures and make your app life-like
Explore the powerful Unity 5 SDK along with the Windows Unified platform to get the most out of your HoloLens app

Book Description
HoloLens, Microsoft's innovative augmented reality headset, overlaps holograms into a user's vision of their environment. Your ideas are closer to becoming real when you can create and work with holograms in relation to the world around you. If you are dreaming beyond virtual worlds, beyond screens, beyond pixels, and want to take a big leap in the world of augmented reality, then this is the book you want.

Starting off with brainstorming and the design process, you will take your first steps in creating your application for HoloLens. You will learn to add gestures and write an app that responds to verbal commands before gradually moving on creating sounds in the app and placing them in a 3D space. You will then communicate between devices in the boundaries of the UWP model.
What you will learnDesign an app for HoloLens that is feasible and attractive to use
Add gestures and interact with them
Create sounds in the app and place them in a 3D space
Use voice generation and voice recognition to make your apps more lifelike
Interact with the physical environment to place holograms on top of physical objects
Compare HoloLens with the other products and know how to use its strengths
Use assets from third parties to enrich our app

Who this book is for:
¿If you are a developer who wants to create augmented reality apps for the Microsoft HoloLens platform, then this is the book for you. Coding experience with C# is assumed.
Über den Autor
Dennis Vroegop is a programmer, no matter what his business card states. He has been programming computers since the early 1980s and still gets a kick whenever he sees his software running. After graduating with a degree in Business Informatics, he has worked in many roles over the years while retaining his passion for developing great software. These days, he works as an interim IT manager or CTO, helping companies get their software development in shape and making the developers happy about their work again. He has been awarded the Microsoft MVP Award every year since 2006. In that role, he has been working with the C# team in Redmond on design sessions and has helped shape the language (a little bit). Dennis is a sought-after international speaker and public figure who is always ready to teach new generations about programming. Apart from his computer-related activities, Dennis plays the guitar and sings in a classic rock cover band named "The Total Amateurs," which says all you need to know about their skills. Dennis lives with his wife, Diana, and they have a wonderful daughter, Emma.
Details
Erscheinungsjahr: 2017
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
ISBN-13: 9781786460851
ISBN-10: 1786460858
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Vroegop, Dennis
Hersteller: Packt Publishing
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 235 x 191 x 22 mm
Von/Mit: Dennis Vroegop
Erscheinungsdatum: 24.07.2017
Gewicht: 0,726 kg
Artikel-ID: 109529538

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