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The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on determinants, vectors, matrix algebra, complex numbers, geometric transforms, quaternion algebra, quaternions in space, interpolation, statistics, curves and patches, analytical geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new subject of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there are chapters on Fourier analysis and Worked examples.
Mathematics for Computer Graphics covers all of the key areas of the subject, including:
¿ Number sets
¿ Algebra
¿ Trigonometry
¿ Complex numbers
¿ Coordinate systems
¿ Determinants
¿ Vectors
¿ Quaternions
¿ Matrix algebra
¿ Geometric transforms
¿ Interpolation
¿ Curves and surfaces
¿ Analytic geometry
¿ Statistics
¿ Barycentric coordinates
¿ Geometric algebra
¿ Differential calculus
¿ Integral calculus
¿ Fourier analysis
This seventh edition contains approximately 200 worked examples and over 350 colour illustrations, which are central to the author's descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics software and setting the scene for further reading of more advanced books and technical research papers.
The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on determinants, vectors, matrix algebra, complex numbers, geometric transforms, quaternion algebra, quaternions in space, interpolation, statistics, curves and patches, analytical geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new subject of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there are chapters on Fourier analysis and Worked examples.
Mathematics for Computer Graphics covers all of the key areas of the subject, including:
¿ Number sets
¿ Algebra
¿ Trigonometry
¿ Complex numbers
¿ Coordinate systems
¿ Determinants
¿ Vectors
¿ Quaternions
¿ Matrix algebra
¿ Geometric transforms
¿ Interpolation
¿ Curves and surfaces
¿ Analytic geometry
¿ Statistics
¿ Barycentric coordinates
¿ Geometric algebra
¿ Differential calculus
¿ Integral calculus
¿ Fourier analysis
This seventh edition contains approximately 200 worked examples and over 350 colour illustrations, which are central to the author's descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics software and setting the scene for further reading of more advanced books and technical research papers.
¿ Calculus for Computer Graphics, 2nd edition (2019)
¿ Mathematics for Computer Graphics, 5th edition (2017)
¿ Imaginary Mathematics for Computer Science, (2018)
¿ Foundation Mathematics for Computer Science, 2nd edition (2015)
¿ Matrix Transforms for Computer Games and Animation (2012)
¿ Expanding the Frontiers of Visual Analytics and Visualization (2012)
¿ Quaternions for Computer Graphics (2011)
¿ Rotation Transforms for Computer Graphics (2011)
¿ Geometric Algebra: An Algebraic System for Computer Animation and Games (2009)
¿ Geometric Algebra for Computer Graphics (2008)
Chapter 1.Introduction.- Chapter 2.Numbers.- Chapter 3.Algebra.- Chapter 4.Trigonometry.- Chapter 5.Coordinate Systems.- Chapter 6.Determinants.- Chapter 7.Vectors.- Chapter 8.Matrices.- Chapter 9.Complex Numbers.- Chapter 10.Geometric Transforms.- Chapter 11.Quaternion Algebra.- Chapter 12.Quaternions in Space.- Chapter 13.Interpolation.- Chapter 14.Curves and Patches.- Chapter 15.Analytic Geometry.- Chapter 16.Statistics.- Chapter 17.Barycentric Coordinates.- Chapter 18.Geometric Algebra.- Chapter 19.Calculus: Derivatives.- Chapter 20.Calculus: Integration.- Chapter 21.Fourier Series.- Chapter 22.Worked Examples.
Erscheinungsjahr: | 2025 |
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Fachbereich: | Anwendungs-Software |
Genre: | Importe, Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: |
xxiii
601 S. 319 farbige Illustr. 601 p. 319 illus. in color. |
ISBN-13: | 9781447175490 |
ISBN-10: | 1447175492 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | Vince, John |
Auflage: | Seventh Edition 2025 |
Hersteller: |
Springer
Springer-Verlag London Ltd. |
Verantwortliche Person für die EU: | Springer Verlag GmbH, Tiergartenstr. 17, D-69121 Heidelberg, juergen.hartmann@springer.com |
Maße: | 235 x 155 x 32 mm |
Von/Mit: | John Vince |
Erscheinungsdatum: | 16.07.2025 |
Gewicht: | 1,051 kg |