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Beschreibung

This practical and comprehensive guide for implementing immersive virtual reality (VR) into rehabilitation practice provides an accessible overview of VR technology, alongside a how-to guide for its application across different patient populations and healthcare settings.

Although research on VR in rehabilitation demonstrates potential, there is a lack of awareness, as well as confidence, in using the technology. This book addresses this issue by giving rehabilitation practitioners the tools they need to start using VR in practice. Starting with the basics of VR technology, it shows users what they need to know to select the best hardware and software before applying it across a range of diagnoses and conditions. Supported by evidence throughout, this book features case studies to illustrate how VR can be used in practice, highlighting how the principles of using VR can be applied to meet a range of patient goals.

This book will be fascinating reading for rehabilitation practitioners across occupational therapy, physical therapy, behavioral health and speech-language pathology, as well as practice managers interested in using VR in clinical practice.

This practical and comprehensive guide for implementing immersive virtual reality (VR) into rehabilitation practice provides an accessible overview of VR technology, alongside a how-to guide for its application across different patient populations and healthcare settings.

Although research on VR in rehabilitation demonstrates potential, there is a lack of awareness, as well as confidence, in using the technology. This book addresses this issue by giving rehabilitation practitioners the tools they need to start using VR in practice. Starting with the basics of VR technology, it shows users what they need to know to select the best hardware and software before applying it across a range of diagnoses and conditions. Supported by evidence throughout, this book features case studies to illustrate how VR can be used in practice, highlighting how the principles of using VR can be applied to meet a range of patient goals.

This book will be fascinating reading for rehabilitation practitioners across occupational therapy, physical therapy, behavioral health and speech-language pathology, as well as practice managers interested in using VR in clinical practice.

Über den Autor

Nancy A. Baker, Tufts University, USA

Joanne M. Baird, University of Pittsburgh, USA

Megan E. Kenney, VA Pittsburgh Health System, USA

Inhaltsverzeichnis

Introduction Welcome to your Clinical Guide to Virtual Rehabilitation Part 1: Virtual Reality 101 1 What is Virtual Rehabilitation4 Virtual Reality Hardware 5Part 2: Virtual Rehabilitation 7 Delivering Virtual Rehabilitation 8 Adopting Virtual Rehabilitation

Details
Erscheinungsjahr: 2026
Fachbereich: Allgemeine Lexika
Genre: Importe, Medizin
Rubrik: Wissenschaften
Medium: Taschenbuch
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9781032984575
ISBN-10: 1032984570
Sprache: Englisch
Einband: Kartoniert / Broschiert
Redaktion: Baird, Joanne M.
Kenney, Megan E.
Baker, Nancy A.
Hersteller: Taylor & Francis Ltd
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 233 x 158 x 17 mm
Von/Mit: Joanne M. Baird (u. a.)
Erscheinungsdatum: 14.05.2026
Gewicht: 0,362 kg
Artikel-ID: 135204138