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Equal parts hilarious and informative, Hey! Listen! should be in every gamer's library.
- Lucy James, Gamespot
An informative, accessible romp through the early years of the games industry.
- Adam Rosser, BBC Radio 5Live
Comedian Steve McNeil's fascination with video games can be traced back to the golden period from the early 70s to the late 90s. In this book he delves into these games - from the appallingly bad to the breathtakingly good - and takes us through the nerdy geniuses who created them, and the fierce rivalries that often led to some of the most farcical moments in the history of entertainment.
This is a story of obsession, full of tales of Space Invaders, Donkey Kong, Mario, Sonic, Wolfenstein 3D, Worms and many more. It also answers important questions about this golden age. Questions like: If Namco felt they had to change the name of Puck-Man to Pac-Man because they were worried about graffiti, how come Nintendo were more than happy to bring out Duck Hunt?
Joysticks at the ready. Let's Play!
Equal parts hilarious and informative, Hey! Listen! should be in every gamer's library.
- Lucy James, Gamespot
An informative, accessible romp through the early years of the games industry.
- Adam Rosser, BBC Radio 5Live
Comedian Steve McNeil's fascination with video games can be traced back to the golden period from the early 70s to the late 90s. In this book he delves into these games - from the appallingly bad to the breathtakingly good - and takes us through the nerdy geniuses who created them, and the fierce rivalries that often led to some of the most farcical moments in the history of entertainment.
This is a story of obsession, full of tales of Space Invaders, Donkey Kong, Mario, Sonic, Wolfenstein 3D, Worms and many more. It also answers important questions about this golden age. Questions like: If Namco felt they had to change the name of Puck-Man to Pac-Man because they were worried about graffiti, how come Nintendo were more than happy to bring out Duck Hunt?
Joysticks at the ready. Let's Play!
Erscheinungsjahr: | 2020 |
---|---|
Fachbereich: | Computerspiele |
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | Kartoniert / Broschiert |
ISBN-13: | 9781472261359 |
ISBN-10: | 1472261356 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | McNeil, Steve |
Hersteller: | Headline Publishing Group |
Maße: | 197 x 128 x 29 mm |
Von/Mit: | Steve McNeil |
Erscheinungsdatum: | 16.04.2020 |
Gewicht: | 0,252 kg |
Erscheinungsjahr: | 2020 |
---|---|
Fachbereich: | Computerspiele |
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Inhalt: | Kartoniert / Broschiert |
ISBN-13: | 9781472261359 |
ISBN-10: | 1472261356 |
Sprache: | Englisch |
Einband: | Kartoniert / Broschiert |
Autor: | McNeil, Steve |
Hersteller: | Headline Publishing Group |
Maße: | 197 x 128 x 29 mm |
Von/Mit: | Steve McNeil |
Erscheinungsdatum: | 16.04.2020 |
Gewicht: | 0,252 kg |