Dekorationsartikel gehören nicht zum Leistungsumfang.
Gaming the Iron Curtain
How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games
Buch von Jaroslav Svelch

54,00 €*

inkl. MwSt.

Versandkostenfrei per Post / DHL

Aktuell nicht verfügbar

Kategorien:
Beschreibung
How amateur programmers in 1980s Czechoslovakia discovered games as a medium, using them not only for entertainment but also as a means of self-expression.

Aside from the exceptional history of Tetris, very little is known about gaming culture behind the Iron Curtain. But despite the scarcity of home computers and the absence of hardware and software markets, Czechoslovakia hosted a remarkably active DIY microcomputer scene in the 1980s, producing more than two hundred games that were by turns creative, inventive, and politically subversive. In Gaming the Iron Curtain, Jaroslav Svelch offers the first social history of gaming and game design in 1980s Czechoslovakia, and the first book-length treatment of computer gaming in any country of the Soviet bloc.

Svelch describes how amateur programmers in 1980s Czechoslovakia discovered games as a medium, using them not only for entertainment but also as a means of self-expression. Sheltered in state-supported computer clubs, local programmers fashioned games into a medium of expression that, unlike television or the press, was neither regulated nor censored. In the final years of Communist rule, Czechoslovak programmers were among the first in the world to make activist games about current political events, anticipating trends observed decades later in independent or experimental titles. Drawing from extensive interviews as well as political, economic, and social history, Gaming the Iron Curtain tells a compelling tale of gaming the system, introducing us to individuals who used their ingenuity to be active, be creative, and be heard.

How amateur programmers in 1980s Czechoslovakia discovered games as a medium, using them not only for entertainment but also as a means of self-expression.

Aside from the exceptional history of Tetris, very little is known about gaming culture behind the Iron Curtain. But despite the scarcity of home computers and the absence of hardware and software markets, Czechoslovakia hosted a remarkably active DIY microcomputer scene in the 1980s, producing more than two hundred games that were by turns creative, inventive, and politically subversive. In Gaming the Iron Curtain, Jaroslav Svelch offers the first social history of gaming and game design in 1980s Czechoslovakia, and the first book-length treatment of computer gaming in any country of the Soviet bloc.

Svelch describes how amateur programmers in 1980s Czechoslovakia discovered games as a medium, using them not only for entertainment but also as a means of self-expression. Sheltered in state-supported computer clubs, local programmers fashioned games into a medium of expression that, unlike television or the press, was neither regulated nor censored. In the final years of Communist rule, Czechoslovak programmers were among the first in the world to make activist games about current political events, anticipating trends observed decades later in independent or experimental titles. Drawing from extensive interviews as well as political, economic, and social history, Gaming the Iron Curtain tells a compelling tale of gaming the system, introducing us to individuals who used their ingenuity to be active, be creative, and be heard.

Über den Autor
Jaroslav Švelch is Assistant Professor in the Department of Media Studies at Charles University, Prague, and Lecturer in the Department of Game Design at the Film and TV School of Academy of Performing Arts in Prague. He is the author of Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games.
Details
Erscheinungsjahr: 2018
Fachbereich: Allgemeines
Genre: Geschichte
Rubrik: Geisteswissenschaften
Thema: Lexika
Medium: Buch
Seiten: 376
ISBN-13: 9780262038843
ISBN-10: 0262038846
Einband: Gebunden
Autor: Svelch, Jaroslav
Hersteller: MIT Press Ltd
Maße: 236 x 164 x 32 mm
Von/Mit: Jaroslav Svelch
Erscheinungsdatum: 25.12.2018
Gewicht: 0,704 kg
preigu-id: 121227059
Über den Autor
Jaroslav Švelch is Assistant Professor in the Department of Media Studies at Charles University, Prague, and Lecturer in the Department of Game Design at the Film and TV School of Academy of Performing Arts in Prague. He is the author of Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games.
Details
Erscheinungsjahr: 2018
Fachbereich: Allgemeines
Genre: Geschichte
Rubrik: Geisteswissenschaften
Thema: Lexika
Medium: Buch
Seiten: 376
ISBN-13: 9780262038843
ISBN-10: 0262038846
Einband: Gebunden
Autor: Svelch, Jaroslav
Hersteller: MIT Press Ltd
Maße: 236 x 164 x 32 mm
Von/Mit: Jaroslav Svelch
Erscheinungsdatum: 25.12.2018
Gewicht: 0,704 kg
preigu-id: 121227059
Warnhinweis

Ähnliche Produkte

Ähnliche Produkte