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The first of its kind talking about the roguelike genre¿
Examines the design and methodology of roguelike games and the different variations
A high-level discussion and breakdown of procedural and random content generation
Joshua Bycer is a game design critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He is also a public speaker and presenter at schools and libraries on game design and game development.
The first of its kind talking about the roguelike genre¿
Examines the design and methodology of roguelike games and the different variations
A high-level discussion and breakdown of procedural and random content generation
Joshua Bycer is a game design critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He is also a public speaker and presenter at schools and libraries on game design and game development.
Joshua Bycer is a Game Design Analyst with over a decade of experience writing for major sites, doing YouTube, and the author of the Game Design Deep Dive series. In that time through [...], he has interviewed hundreds of game developers and members of the industry about what it means to design video games.
1 Introduction 1
2 The Birth of the Rogue 3
3 Basic Roguelike Design 7
4 Off-Brand Roguelikes 13
5 Generating Content 19
6 Advanced Roguelike Design 31
7 The Roguelike Rises 45
8 AAA Roguelikes 57
9 The Roguelike Confusion 63
10 Expert Roguelike Design 71
Conclusion 97
Erscheinungsjahr: | 2021 |
---|---|
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
ISBN-13: | 9780367638191 |
ISBN-10: | 0367638193 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: | Bycer, Joshua |
Hersteller: | CRC Press |
Maße: | 216 x 140 x 7 mm |
Von/Mit: | Joshua Bycer |
Erscheinungsdatum: | 08.04.2021 |
Gewicht: | 0,165 kg |
Joshua Bycer is a Game Design Analyst with over a decade of experience writing for major sites, doing YouTube, and the author of the Game Design Deep Dive series. In that time through [...], he has interviewed hundreds of game developers and members of the industry about what it means to design video games.
1 Introduction 1
2 The Birth of the Rogue 3
3 Basic Roguelike Design 7
4 Off-Brand Roguelikes 13
5 Generating Content 19
6 Advanced Roguelike Design 31
7 The Roguelike Rises 45
8 AAA Roguelikes 57
9 The Roguelike Confusion 63
10 Expert Roguelike Design 71
Conclusion 97
Erscheinungsjahr: | 2021 |
---|---|
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
ISBN-13: | 9780367638191 |
ISBN-10: | 0367638193 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: | Bycer, Joshua |
Hersteller: | CRC Press |
Maße: | 216 x 140 x 7 mm |
Von/Mit: | Joshua Bycer |
Erscheinungsdatum: | 08.04.2021 |
Gewicht: | 0,165 kg |