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Game AI Pro 2
Collected Wisdom of Game AI Professionals
Taschenbuch von Steven Rabin
Sprache: Englisch

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Beschreibung

Game AI Pro2 presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the community of de

Game AI Pro2 presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the community of de

Über den Autor

Steve Rabin has been a key figure in the game AI community for over a decade and is currently a principal software engineer at Nintendo of America. After initially working as an AI engineer at several Seattle start-ups, he managed and edited seven game AI books in the Game AI Pro series and the AI Game Programming Wisdom series. He also edited the book Introduction to Game Development and has over two dozen articles published in the Game Programming Gems series. He has been an invited keynote speaker at several AI conferences, founded the AI Game Programmers Guild in 2008, and founded the Game Developers Conference (GDC) AI Summit, where he has been a summit adviser since 2009. Steve is a principal lecturer at the DigiPen Institute of Technology, where he has taught game AI since 2006. He earned a BSc in computer engineering and an MS in computer science, both from the University of Washington.

Inhaltsverzeichnis

General Wisdom. Architecture. Movement and Pathfinding. Applied Search Techniques. Tactics, Strategy, and Spatial Awareness. Character Behavior. Analytics, Content Generation, and Experience Management.

Details
Erscheinungsjahr: 2023
Genre: Kunst
Rubrik: Kunst & Musik
Thema: Allgemeine Kunst
Medium: Taschenbuch
Seiten: 578
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9781032477336
ISBN-10: 1032477334
Sprache: Englisch
Einband: Kartoniert / Broschiert
Redaktion: Rabin, Steven
Hersteller: Taylor & Francis Ltd
Maße: 192 x 235 x 35 mm
Von/Mit: Steven Rabin
Erscheinungsdatum: 21.01.2023
Gewicht: 1,176 kg
Artikel-ID: 126527317
Über den Autor

Steve Rabin has been a key figure in the game AI community for over a decade and is currently a principal software engineer at Nintendo of America. After initially working as an AI engineer at several Seattle start-ups, he managed and edited seven game AI books in the Game AI Pro series and the AI Game Programming Wisdom series. He also edited the book Introduction to Game Development and has over two dozen articles published in the Game Programming Gems series. He has been an invited keynote speaker at several AI conferences, founded the AI Game Programmers Guild in 2008, and founded the Game Developers Conference (GDC) AI Summit, where he has been a summit adviser since 2009. Steve is a principal lecturer at the DigiPen Institute of Technology, where he has taught game AI since 2006. He earned a BSc in computer engineering and an MS in computer science, both from the University of Washington.

Inhaltsverzeichnis

General Wisdom. Architecture. Movement and Pathfinding. Applied Search Techniques. Tactics, Strategy, and Spatial Awareness. Character Behavior. Analytics, Content Generation, and Experience Management.

Details
Erscheinungsjahr: 2023
Genre: Kunst
Rubrik: Kunst & Musik
Thema: Allgemeine Kunst
Medium: Taschenbuch
Seiten: 578
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9781032477336
ISBN-10: 1032477334
Sprache: Englisch
Einband: Kartoniert / Broschiert
Redaktion: Rabin, Steven
Hersteller: Taylor & Francis Ltd
Maße: 192 x 235 x 35 mm
Von/Mit: Steven Rabin
Erscheinungsdatum: 21.01.2023
Gewicht: 1,176 kg
Artikel-ID: 126527317
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