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Develop the real-world experience you need to build and launch your own Flutter apps with this full-color guide
Key Features:Get up to speed with the basics of Dart programming and delve into Flutter development
Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience
Package and deploy your Flutter apps to achieve native-like performance
Book Description:
There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you.
This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web.
By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.
What You Will Learn:Explore the core concepts of the Flutter framework and how it is used for cross-platform development
Understand the fundamentals of the Dart programming language
Work with Flutter widgets and learn the concepts of stateful and stateless widgets
Add animation to your app using animated widgets and advanced animations techniques
Master the complete development lifecycle, including testing and debugging
Investigate the app release process to both mobile stores and the web
Who this book is for:
This book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.
Key Features:Get up to speed with the basics of Dart programming and delve into Flutter development
Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience
Package and deploy your Flutter apps to achieve native-like performance
Book Description:
There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you.
This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web.
By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.
What You Will Learn:Explore the core concepts of the Flutter framework and how it is used for cross-platform development
Understand the fundamentals of the Dart programming language
Work with Flutter widgets and learn the concepts of stateful and stateless widgets
Add animation to your app using animated widgets and advanced animations techniques
Master the complete development lifecycle, including testing and debugging
Investigate the app release process to both mobile stores and the web
Who this book is for:
This book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.
Develop the real-world experience you need to build and launch your own Flutter apps with this full-color guide
Key Features:Get up to speed with the basics of Dart programming and delve into Flutter development
Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience
Package and deploy your Flutter apps to achieve native-like performance
Book Description:
There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you.
This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web.
By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.
What You Will Learn:Explore the core concepts of the Flutter framework and how it is used for cross-platform development
Understand the fundamentals of the Dart programming language
Work with Flutter widgets and learn the concepts of stateful and stateless widgets
Add animation to your app using animated widgets and advanced animations techniques
Master the complete development lifecycle, including testing and debugging
Investigate the app release process to both mobile stores and the web
Who this book is for:
This book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.
Key Features:Get up to speed with the basics of Dart programming and delve into Flutter development
Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience
Package and deploy your Flutter apps to achieve native-like performance
Book Description:
There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you.
This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web.
By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.
What You Will Learn:Explore the core concepts of the Flutter framework and how it is used for cross-platform development
Understand the fundamentals of the Dart programming language
Work with Flutter widgets and learn the concepts of stateful and stateless widgets
Add animation to your app using animated widgets and advanced animations techniques
Master the complete development lifecycle, including testing and debugging
Investigate the app release process to both mobile stores and the web
Who this book is for:
This book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.
Über den Autor
Thomas Bailey has an extensive background in tech, working for companies and high profile firms as a senior developer, solutions architect and IT director. His education technology company uses Flutter solely as the technology powering their education apps, and he has enjoyed watching Flutter move its initial beta release to a fully fledged and highly popular framework we see today.
Details
Erscheinungsjahr: | 2021 |
---|---|
Fachbereich: | Programmiersprachen |
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
ISBN-13: | 9781800565999 |
ISBN-10: | 1800565992 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: |
Bailey, Thomas
Biessek, Alessandro |
Auflage: | Second |
Hersteller: | Packt Publishing |
Maße: | 235 x 191 x 21 mm |
Von/Mit: | Thomas Bailey (u. a.) |
Erscheinungsdatum: | 18.10.2021 |
Gewicht: | 0,69 kg |
Über den Autor
Thomas Bailey has an extensive background in tech, working for companies and high profile firms as a senior developer, solutions architect and IT director. His education technology company uses Flutter solely as the technology powering their education apps, and he has enjoyed watching Flutter move its initial beta release to a fully fledged and highly popular framework we see today.
Details
Erscheinungsjahr: | 2021 |
---|---|
Fachbereich: | Programmiersprachen |
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
ISBN-13: | 9781800565999 |
ISBN-10: | 1800565992 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: |
Bailey, Thomas
Biessek, Alessandro |
Auflage: | Second |
Hersteller: | Packt Publishing |
Maße: | 235 x 191 x 21 mm |
Von/Mit: | Thomas Bailey (u. a.) |
Erscheinungsdatum: | 18.10.2021 |
Gewicht: | 0,69 kg |
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