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Flutter Cookbook
Over 100 proven techniques and solutions for app development with Flutter 2.2 and Dart
Taschenbuch von Simone Alessandria (u. a.)
Sprache: Englisch

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Beschreibung
Discover how to build, scale, and debug native iOS and Android applications from a single codebase using the Dart programming language

Key Features:Quickly build and iterate on your user interface (UI) with hot reload
Fix bugs and prevent them from reappearing using Flutter's developer tools and test suites
Discover practical recipes for building mobile applications with Flutter

Book Description:
Flutter is an open-source framework for building mobile, web, and desktop apps using the Dart language. With this recipe-based guide, which focuses on robust app design and core principles, you'll learn how to solve cross-platform development issues in a practical way.

The Flutter Cookbook covers error handling and debugging to ensure that your apps run more efficiently. You'll start by setting up Flutter and customizing your development environment. The book will explain the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters get you up to speed with routing, retrieving data from web services, and persisting data locally. A dedicated section also focuses on Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you'll find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms.

By the end of this Flutter book, you'll have learned everything you need to be able to write and deliver fully functional apps.

What You Will Learn:Use Dart programming to customize your Flutter applications
Discover how to develop and think like a Dart programmer
Leverage Firebase Machine Learning capabilities to create intelligent apps
Create reusable architecture that can be applied to any type of app
Use web services and persist data locally
Debug and solve problems before users can see them
Use asynchronous programming with Future and Stream
Manage the app state with Streams and the BLoC pattern

Who this book is for:
This app development book is for beginner to intermediate-level developers who want to become mobile developers. Basic knowledge of modern programming languages such as JavaScript, Swift, Kotlin, Java, Objective-C, or C# will help you to understand the concepts covered in the book more easily.
Discover how to build, scale, and debug native iOS and Android applications from a single codebase using the Dart programming language

Key Features:Quickly build and iterate on your user interface (UI) with hot reload
Fix bugs and prevent them from reappearing using Flutter's developer tools and test suites
Discover practical recipes for building mobile applications with Flutter

Book Description:
Flutter is an open-source framework for building mobile, web, and desktop apps using the Dart language. With this recipe-based guide, which focuses on robust app design and core principles, you'll learn how to solve cross-platform development issues in a practical way.

The Flutter Cookbook covers error handling and debugging to ensure that your apps run more efficiently. You'll start by setting up Flutter and customizing your development environment. The book will explain the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters get you up to speed with routing, retrieving data from web services, and persisting data locally. A dedicated section also focuses on Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you'll find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms.

By the end of this Flutter book, you'll have learned everything you need to be able to write and deliver fully functional apps.

What You Will Learn:Use Dart programming to customize your Flutter applications
Discover how to develop and think like a Dart programmer
Leverage Firebase Machine Learning capabilities to create intelligent apps
Create reusable architecture that can be applied to any type of app
Use web services and persist data locally
Debug and solve problems before users can see them
Use asynchronous programming with Future and Stream
Manage the app state with Streams and the BLoC pattern

Who this book is for:
This app development book is for beginner to intermediate-level developers who want to become mobile developers. Basic knowledge of modern programming languages such as JavaScript, Swift, Kotlin, Java, Objective-C, or C# will help you to understand the concepts covered in the book more easily.
Über den Autor
Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Details
Erscheinungsjahr: 2021
Fachbereich: Programmiersprachen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
ISBN-13: 9781838823382
ISBN-10: 1838823387
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Alessandria, Simone
Kayfitz, Brian
Hersteller: Packt Publishing
Maße: 235 x 191 x 35 mm
Von/Mit: Simone Alessandria (u. a.)
Erscheinungsdatum: 18.06.2021
Gewicht: 1,187 kg
Artikel-ID: 120274597
Über den Autor
Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Details
Erscheinungsjahr: 2021
Fachbereich: Programmiersprachen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
ISBN-13: 9781838823382
ISBN-10: 1838823387
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Alessandria, Simone
Kayfitz, Brian
Hersteller: Packt Publishing
Maße: 235 x 191 x 35 mm
Von/Mit: Simone Alessandria (u. a.)
Erscheinungsdatum: 18.06.2021
Gewicht: 1,187 kg
Artikel-ID: 120274597
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