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Flutter Cookbook - Second Edition
100+ real-world recipes to build cross-platform applications with Flutter 3.x powered by Dart 3 (alpha)
Taschenbuch von Simone Alessandria
Sprache: Englisch

57,25 €*

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Beschreibung
Write, test and publish your web, desktop, and embedded apps with this most up-to-date book on Flutter using the Dart programming language.

Key Features:Thoroughly updated to cover the latest features in Flutter 3.x and Dart 3 (alpha)
Practical recipes to publish responsive, multi-platform apps from a single database
Covers not just the 'hows' but the 'whys' of Flutter's features with examples

Book Description:
Discover how to master Flutter and become a skilled app developer with the Flutter Cookbook, Second Edition! This recipe-based guide is the ultimate solution for creating cutting-edge, high-performance mobile apps that stand out in the market.

With the latest features of Flutter 3.x, you'll learn how to set up and customize the Flutter SDK for macOS and Windows, build a robust architecture for your application, and master state management solutions and networking techniques. From mastering widgets and creating effective UI/UX design to implementing hot reload and re-start techniques, this book covers all the aspects of developing a successful app.

You'll dive deep into the fundamentals of Dart programming and gain expert knowledge on managing incoming and outgoing data, and adding interactivity, animations, and essential Flutter plugins like maps, camera, voice, and more. Moreover, you'll explore custom machine learning solutions with a dedicated chapter on implementing MLkit, which runs on TensorFlow Lite.

By the end of this book, you'll have the confidence to write fully functional Flutter apps that are ready to hit the market. Take your Flutter development skills to the next level with the Flutter Cookbook, Second Edition!

What You Will Learn:Familiarize yourself with Dart fundamentals and set up your development environment
Efficiently track and eliminate code errors with proper tools
Create various screens using multiple widgets to effectively manage data
Craft interactive and responsive apps by incorporating routing, page navigation, and input field text reading
Design and implement a reusable architecture suitable for any app
Maintain control of your codebase through automated testing and developer tooling
Develop engaging animations using the necessary tools
Enhance your apps with ML features using Firebase MLKit and TensorFlow Lite

Who this book is for:
Developers who are familiar with the OOP language and prefer learning-by-doing will get the most out of this book.
If you have some experience building apps on Flutter or have been playing around with the framework for some time now and have set eyes on developing mobile apps using Dart, then this book is for you.
Write, test and publish your web, desktop, and embedded apps with this most up-to-date book on Flutter using the Dart programming language.

Key Features:Thoroughly updated to cover the latest features in Flutter 3.x and Dart 3 (alpha)
Practical recipes to publish responsive, multi-platform apps from a single database
Covers not just the 'hows' but the 'whys' of Flutter's features with examples

Book Description:
Discover how to master Flutter and become a skilled app developer with the Flutter Cookbook, Second Edition! This recipe-based guide is the ultimate solution for creating cutting-edge, high-performance mobile apps that stand out in the market.

With the latest features of Flutter 3.x, you'll learn how to set up and customize the Flutter SDK for macOS and Windows, build a robust architecture for your application, and master state management solutions and networking techniques. From mastering widgets and creating effective UI/UX design to implementing hot reload and re-start techniques, this book covers all the aspects of developing a successful app.

You'll dive deep into the fundamentals of Dart programming and gain expert knowledge on managing incoming and outgoing data, and adding interactivity, animations, and essential Flutter plugins like maps, camera, voice, and more. Moreover, you'll explore custom machine learning solutions with a dedicated chapter on implementing MLkit, which runs on TensorFlow Lite.

By the end of this book, you'll have the confidence to write fully functional Flutter apps that are ready to hit the market. Take your Flutter development skills to the next level with the Flutter Cookbook, Second Edition!

What You Will Learn:Familiarize yourself with Dart fundamentals and set up your development environment
Efficiently track and eliminate code errors with proper tools
Create various screens using multiple widgets to effectively manage data
Craft interactive and responsive apps by incorporating routing, page navigation, and input field text reading
Design and implement a reusable architecture suitable for any app
Maintain control of your codebase through automated testing and developer tooling
Develop engaging animations using the necessary tools
Enhance your apps with ML features using Firebase MLKit and TensorFlow Lite

Who this book is for:
Developers who are familiar with the OOP language and prefer learning-by-doing will get the most out of this book.
If you have some experience building apps on Flutter or have been playing around with the framework for some time now and have set eyes on developing mobile apps using Dart, then this book is for you.
Über den Autor
Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Details
Erscheinungsjahr: 2023
Fachbereich: Programmiersprachen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 712
ISBN-13: 9781803245430
ISBN-10: 1803245433
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Alessandria, Simone
Auflage: Second
Hersteller: Packt Publishing
Maße: 235 x 191 x 38 mm
Von/Mit: Simone Alessandria
Erscheinungsdatum: 31.05.2023
Gewicht: 1,305 kg
preigu-id: 126991168
Über den Autor
Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Details
Erscheinungsjahr: 2023
Fachbereich: Programmiersprachen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
Seiten: 712
ISBN-13: 9781803245430
ISBN-10: 1803245433
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Alessandria, Simone
Auflage: Second
Hersteller: Packt Publishing
Maße: 235 x 191 x 38 mm
Von/Mit: Simone Alessandria
Erscheinungsdatum: 31.05.2023
Gewicht: 1,305 kg
preigu-id: 126991168
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