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Beschreibung
Gamification is about using gamification elements in contexts such as digital learning and aims to motivate and engage users to change their behavior. So far, gamification has been proven as effective concept to support learners in achieving better learning outcomes. However, challenges remain about how to design gamification concepts to make them more meaningful and relevant for [...] Schöbel presents approaches and concepts about how to design and consider gamification for digital learning solutions. The empirical evaluations demonstrate, that designing effective gamification concepts is more than just selecting a bundle of elements. It is about adapting selected gamification elements to a specific context and the needs of a target group. The book targets researchers, lecturers, and students in information systems, business administration and educational technology. The book provides insights for practitioners concerned with the development of gamification concepts for digital learning solutions.
Gamification is about using gamification elements in contexts such as digital learning and aims to motivate and engage users to change their behavior. So far, gamification has been proven as effective concept to support learners in achieving better learning outcomes. However, challenges remain about how to design gamification concepts to make them more meaningful and relevant for [...] Schöbel presents approaches and concepts about how to design and consider gamification for digital learning solutions. The empirical evaluations demonstrate, that designing effective gamification concepts is more than just selecting a bundle of elements. It is about adapting selected gamification elements to a specific context and the needs of a target group. The book targets researchers, lecturers, and students in information systems, business administration and educational technology. The book provides insights for practitioners concerned with the development of gamification concepts for digital learning solutions.
Details
Fachbereich: Anwendungs-Software
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
ISBN-13: 9783737608350
ISBN-10: 3737608350
Sprache: Englisch
Ausstattung / Beilage: Großformatiges Paperback. Klappenbroschur
Autor: Schöbel, Sofia
Hersteller: kassel university press
Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, D-49078 Osnabrück, mail@preigu.de
Maße: 210 x 148 x 18 mm
Von/Mit: Sofia Schöbel
Gewicht: 0,411 kg
Artikel-ID: 120396070

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