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To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities—mental or physical—and how to create a better experience for everyone.
Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances.
For this New Edition:
This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content.
What You'll Learn
Build accessible iOS and Android apps using SwiftUI and Jetpack Compose
Apply WCAG 2.2 guidance to native mobile development
Support assistive technologies including VoiceOver, TalkBack, Switch Access, and more
Design for a full range of disabilities — visual, motor, cognitive, and auditory
Meet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break]
Who This Book Is For
Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile.
To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities—mental or physical—and how to create a better experience for everyone.
Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances.
For this New Edition:
This second edition reflects a major shift toward modern development practices, embracing SwiftUI and Jetpack Compose in place of UIKit and XML. It aligns with the latest platform behaviors in iOS 26 and Android 16, updates accessibility guidance to WCAG 2.2, and incorporates recent legal and technical developments including the European Accessibility Act and W3C Mobile Accessibility Task Force. New topics include App Intents, Full Keyboard Access, and machine learning in accessibility, while coverage of dark appearances and localization is streamlined. Exercises are revised for parity across platforms, with refreshed code and expanded Android content.
What You'll Learn
Build accessible iOS and Android apps using SwiftUI and Jetpack Compose
Apply WCAG 2.2 guidance to native mobile development
Support assistive technologies including VoiceOver, TalkBack, Switch Access, and more
Design for a full range of disabilities — visual, motor, cognitive, and auditory
Meet legal accessibility requirements including the European Accessibility Act[Text Wrapping Break]
Who This Book Is For
Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anyone working in mobile.
Chapter 1: Accessibility.- Chapter 2: Digital Inclusion.-Chapter 3: WAG for Mobile.- Chapter 4: Jetpack Compose Accessibility Model.- Chapter 5: Android Accessibility Features.- Chapter 6: SwiftUI Accessibility Model.- Chapter 7: iOS Features: General.- Chapter 8: iOS Features: Vision.- Chapter 9: iOS Features Physical & Motor.- Chapter 10: iOS Features: Hearing.- Chapter 11: Testing For Accessibility. -Chapter 12: Making Your App Inclusive.
| Erscheinungsjahr: | 2026 |
|---|---|
| Fachbereich: | Datenkommunikation, Netze & Mailboxen |
| Genre: | Importe, Informatik |
| Rubrik: | Naturwissenschaften & Technik |
| Medium: | Taschenbuch |
| Inhalt: |
xviii
288 S. 101 s/w Illustr. 288 p. 101 illus. |
| ISBN-13: | 9798868828089 |
| Sprache: | Englisch |
| Herstellernummer: | 89586540 |
| Einband: | Kartoniert / Broschiert |
| Autor: | Whitaker, Rob |
| Auflage: | Second Edition |
| Hersteller: | Apress |
| Verantwortliche Person für die EU: | APress in Springer Science + Business Media, Heidelberger Platz 3, D-14197 Berlin, juergen.hartmann@springer.com |
| Maße: | 254 x 178 x 17 mm |
| Von/Mit: | Rob Whitaker |
| Erscheinungsdatum: | 28.09.2026 |
| Gewicht: | 0,583 kg |