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Beschreibung
Catan (formerly Settlers of Catan), the most popular and iconic of the Eurogames that have swept the world since the 1990s, has sold more than 35 million copies in 40 different languages. For the first time ever, Catan's mechanics and strategies are detailed in basic language and straightforward illustrations, for everyone from first-time gamers to tournament players.
Section I introduces the rules to the game, including those that are commonly disputed among players. Section II covers the mechanics of the game and discusses concepts like the Gaussian curve, production, power hexes vs. power intersections, inherent value vs. trade value, actual cost vs. opportunity cost, and total production value (TPV). Section III, the largest, is dedicated to advanced considerations to improve players' games. These include tactics and strategy; the three pillars of Catan (points, potential and power); assessing one's position during gameplay; hoarding; burst-building; roads; settlements, cities, and their placement; harbors and trading, with helpful tips about player-to-player and maritime trades and a ranking of the 2:1 harbors; use of development cards; early game strategy; and middle- and endgame theory. Section IV offers helpful, commonsense tips for players, including how to remain calm, talk at the table, and to play hardcore Catan. Section V discusses expansions, scenarios and alternate rules; supercards; and the fatal flaw of 2-player Catan.
Section I introduces the rules to the game, including those that are commonly disputed among players. Section II covers the mechanics of the game and discusses concepts like the Gaussian curve, production, power hexes vs. power intersections, inherent value vs. trade value, actual cost vs. opportunity cost, and total production value (TPV). Section III, the largest, is dedicated to advanced considerations to improve players' games. These include tactics and strategy; the three pillars of Catan (points, potential and power); assessing one's position during gameplay; hoarding; burst-building; roads; settlements, cities, and their placement; harbors and trading, with helpful tips about player-to-player and maritime trades and a ranking of the 2:1 harbors; use of development cards; early game strategy; and middle- and endgame theory. Section IV offers helpful, commonsense tips for players, including how to remain calm, talk at the table, and to play hardcore Catan. Section V discusses expansions, scenarios and alternate rules; supercards; and the fatal flaw of 2-player Catan.
Catan (formerly Settlers of Catan), the most popular and iconic of the Eurogames that have swept the world since the 1990s, has sold more than 35 million copies in 40 different languages. For the first time ever, Catan's mechanics and strategies are detailed in basic language and straightforward illustrations, for everyone from first-time gamers to tournament players.
Section I introduces the rules to the game, including those that are commonly disputed among players. Section II covers the mechanics of the game and discusses concepts like the Gaussian curve, production, power hexes vs. power intersections, inherent value vs. trade value, actual cost vs. opportunity cost, and total production value (TPV). Section III, the largest, is dedicated to advanced considerations to improve players' games. These include tactics and strategy; the three pillars of Catan (points, potential and power); assessing one's position during gameplay; hoarding; burst-building; roads; settlements, cities, and their placement; harbors and trading, with helpful tips about player-to-player and maritime trades and a ranking of the 2:1 harbors; use of development cards; early game strategy; and middle- and endgame theory. Section IV offers helpful, commonsense tips for players, including how to remain calm, talk at the table, and to play hardcore Catan. Section V discusses expansions, scenarios and alternate rules; supercards; and the fatal flaw of 2-player Catan.
Section I introduces the rules to the game, including those that are commonly disputed among players. Section II covers the mechanics of the game and discusses concepts like the Gaussian curve, production, power hexes vs. power intersections, inherent value vs. trade value, actual cost vs. opportunity cost, and total production value (TPV). Section III, the largest, is dedicated to advanced considerations to improve players' games. These include tactics and strategy; the three pillars of Catan (points, potential and power); assessing one's position during gameplay; hoarding; burst-building; roads; settlements, cities, and their placement; harbors and trading, with helpful tips about player-to-player and maritime trades and a ranking of the 2:1 harbors; use of development cards; early game strategy; and middle- and endgame theory. Section IV offers helpful, commonsense tips for players, including how to remain calm, talk at the table, and to play hardcore Catan. Section V discusses expansions, scenarios and alternate rules; supercards; and the fatal flaw of 2-player Catan.
Über den Autor
Philip Lee worked with children with special needs in the US and UK for 23 years before turning to writing. A teacher of chess and other strategy games, he holds degrees in history and education.
Inhaltsverzeichnis
Table of Contents
Introduction
Why a Strategy Guide for a Game Based on the Luck of the Dice?1
[...] Rules
Resource Cards3 delete deleteBoard Setup: Hexes, Number Tiles, and Dots4 delete delete
Game Pieces: Roads, Settlements, and Cities6 delete deleteResource Generation7 delete deleteThe Robber8 delete deleteThe Limit9 delete deleteThe Distance Rule9 delete deleteDevelopment Cards10 delete deleteLongest Road and Largest Army10 delete deleteSetup Phase12 delete deleteTurn Sequence13 delete deleteWinning the Game16 delete deleteCommonly Disputed Rules17
[...] Mechanics of the Game
The Gaussian Curve19 delete deleteProduction20 delete deleteNumber Specträ22 delete deletePower Hexes and Power Intersections22 delete deleteInherent Value vs. Trade Value23 delete deleteActual Cost vs. Opportunity Cost23 delete deleteTotal Production Value (TPV)24 delete deleteThe TPV Formulä24 delete deleteHarbor Formulas26
III.Advanced Considerations
Strategy vs. Tactics27 delete deleteThe Three Pillars of Catan29 delete deleteWho's Ahead?30 delete deleteThe Design of Catan31 delete deleteHoarding32 delete deleteBurst-Building33 delete deleteRoads36 delete deleteSettlements51 delete deleteCities55 delete deleteHarbors and Trading59 delete deleteDevelopment Cards72 delete deleteGame Phases95 delete deleteOpening Theory95 delete deleteMiddlegame Theory118 delete deleteEndgame Theory124
IV.Common-Sense Catan
Burn This Book126 delete deleteBe in the Game!126 delete deleteThe Power of Calm127 delete deleteTable Talk127 delete deleteHardcore Catan128
V.Wrapup
Last Words129 delete deleteExpansions, Scenarios, and Alternate Rules129 delete deleteSupercards130 delete deleteThe Fatal Flaw of Two-Player Catan132 delete deleteTell Me I'm Wrong!132
Glossary: The Language of Catan
Chapter Notes
Introduction
Why a Strategy Guide for a Game Based on the Luck of the Dice?1
[...] Rules
Resource Cards3 delete deleteBoard Setup: Hexes, Number Tiles, and Dots4 delete delete
Game Pieces: Roads, Settlements, and Cities6 delete deleteResource Generation7 delete deleteThe Robber8 delete deleteThe Limit9 delete deleteThe Distance Rule9 delete deleteDevelopment Cards10 delete deleteLongest Road and Largest Army10 delete deleteSetup Phase12 delete deleteTurn Sequence13 delete deleteWinning the Game16 delete deleteCommonly Disputed Rules17
[...] Mechanics of the Game
The Gaussian Curve19 delete deleteProduction20 delete deleteNumber Specträ22 delete deletePower Hexes and Power Intersections22 delete deleteInherent Value vs. Trade Value23 delete deleteActual Cost vs. Opportunity Cost23 delete deleteTotal Production Value (TPV)24 delete deleteThe TPV Formulä24 delete deleteHarbor Formulas26
III.Advanced Considerations
Strategy vs. Tactics27 delete deleteThe Three Pillars of Catan29 delete deleteWho's Ahead?30 delete deleteThe Design of Catan31 delete deleteHoarding32 delete deleteBurst-Building33 delete deleteRoads36 delete deleteSettlements51 delete deleteCities55 delete deleteHarbors and Trading59 delete deleteDevelopment Cards72 delete deleteGame Phases95 delete deleteOpening Theory95 delete deleteMiddlegame Theory118 delete deleteEndgame Theory124
IV.Common-Sense Catan
Burn This Book126 delete deleteBe in the Game!126 delete deleteThe Power of Calm127 delete deleteTable Talk127 delete deleteHardcore Catan128
V.Wrapup
Last Words129 delete deleteExpansions, Scenarios, and Alternate Rules129 delete deleteSupercards130 delete deleteThe Fatal Flaw of Two-Player Catan132 delete deleteTell Me I'm Wrong!132
Glossary: The Language of Catan
Chapter Notes
Details
| Erscheinungsjahr: | 2024 |
|---|---|
| Genre: | Importe |
| Produktart: | Nachschlagewerke |
| Rubrik: | Hobby & Freizeit |
| Thema: | Spielen & Raten |
| Medium: | Taschenbuch |
| ISBN-13: | 9781476695136 |
| ISBN-10: | 147669513X |
| Sprache: | Englisch |
| Einband: | Kartoniert / Broschiert |
| Autor: | Lee, Philip |
| Hersteller: | McFarland |
| Verantwortliche Person für die EU: | Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de |
| Maße: | 229 x 152 x 8 mm |
| Von/Mit: | Philip Lee |
| Erscheinungsdatum: | 03.07.2024 |
| Gewicht: | 0,228 kg |