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Canva For Dummies
Taschenbuch von Jesse Stay
Sprache: Englisch

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Beschreibung

Digital design for everyone

Canva® is the popular, beginner-friendly online graphic design tool that you can use to create dazzling visuals for any task. With Canva® For Dummies, you can get up and running quickly, so you can turn your napkin sketches into effective designs. If you're brand new to graphic design, you'll discover basic design principles and more advanced tricks that make for compelling visual communication. Real-world scenarios will show you how you can boost any project with social media graphics, marketing materials, and beyond.

Inside...

  • Tour the Canva interface
Explore all the key features Learn design basics Play with advanced techniques Get insider tips and hacks to work faster and easier Envision the future of design Build a consistent brand identity

Digital design for everyone

Canva® is the popular, beginner-friendly online graphic design tool that you can use to create dazzling visuals for any task. With Canva® For Dummies, you can get up and running quickly, so you can turn your napkin sketches into effective designs. If you're brand new to graphic design, you'll discover basic design principles and more advanced tricks that make for compelling visual communication. Real-world scenarios will show you how you can boost any project with social media graphics, marketing materials, and beyond.

Inside...

  • Tour the Canva interface
Explore all the key features Learn design basics Play with advanced techniques Get insider tips and hacks to work faster and easier Envision the future of design Build a consistent brand identity
Über den Autor

Jesse Stay is a seasoned author and digital media expert who brings a wealth of knowledge about social media marketing and technology to his projects. He's the author of several Dummies books on social media, including TikTok For Dummies. He's has been a Canva user since before Canva was Canva-he worked on the development team.

Inhaltsverzeichnis

Introduction 1

Part 1: Getting Started with Java 5

Chapter 1: All about Java 7

Chapter 2: All about Software. 21

Chapter 3: Using the Basic Building Blocks 35

Part 2: Writing Your Own Java Programs 57

Chapter 4: Making the Most of Variables and Their Values 59

Chapter 5: Controlling the Flow by Making Decisions 97

Chapter 6: Controlling Program Flow with Loops 135

Part 3: Working with the Big Picture: Object-Oriented Programming 155

Chapter 7: The Inside scOOP 157

Chapter 8: Constructing New Objects 205

Chapter 9: Piles of Files: Dealing with Information Overload 229

Chapter 10: Saving Time and Money: Reusing Existing Code 249

Part 4: Smart Java Techniques 279

Chapter 11: Putting Variables and Methods Where They Belong 281

Chapter 12: Using Collections and Streams 313

Chapter 13: Using Arrays to Juggle Values 349

Chapter 14: Looking Good When Things Take Unexpected Turns 377

Chapter 15: Fancy Reference Types. 407

Chapter 16: Oooey GUI Was a Worm 427

Part 5: The Part of Tens 443

Chapter 17: Ten Packs of Java Websites 445

Chapter 18: Ten Bits of Advice for New Software Developers 449

Index 455

Details
Erscheinungsjahr: 2025
Genre: Importe, Kunst
Rubrik: Kunst & Musik
Thema: Innenarchitektur & Design
Medium: Taschenbuch
ISBN-13: 9781394285600
ISBN-10: 1394285604
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Stay, Jesse
Hersteller: Wiley John + Sons
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 231 x 185 x 15 mm
Von/Mit: Jesse Stay
Erscheinungsdatum: 18.02.2025
Gewicht: 0,544 kg
Artikel-ID: 131492048
Über den Autor

Jesse Stay is a seasoned author and digital media expert who brings a wealth of knowledge about social media marketing and technology to his projects. He's the author of several Dummies books on social media, including TikTok For Dummies. He's has been a Canva user since before Canva was Canva-he worked on the development team.

Inhaltsverzeichnis

Introduction 1

Part 1: Getting Started with Java 5

Chapter 1: All about Java 7

Chapter 2: All about Software. 21

Chapter 3: Using the Basic Building Blocks 35

Part 2: Writing Your Own Java Programs 57

Chapter 4: Making the Most of Variables and Their Values 59

Chapter 5: Controlling the Flow by Making Decisions 97

Chapter 6: Controlling Program Flow with Loops 135

Part 3: Working with the Big Picture: Object-Oriented Programming 155

Chapter 7: The Inside scOOP 157

Chapter 8: Constructing New Objects 205

Chapter 9: Piles of Files: Dealing with Information Overload 229

Chapter 10: Saving Time and Money: Reusing Existing Code 249

Part 4: Smart Java Techniques 279

Chapter 11: Putting Variables and Methods Where They Belong 281

Chapter 12: Using Collections and Streams 313

Chapter 13: Using Arrays to Juggle Values 349

Chapter 14: Looking Good When Things Take Unexpected Turns 377

Chapter 15: Fancy Reference Types. 407

Chapter 16: Oooey GUI Was a Worm 427

Part 5: The Part of Tens 443

Chapter 17: Ten Packs of Java Websites 445

Chapter 18: Ten Bits of Advice for New Software Developers 449

Index 455

Details
Erscheinungsjahr: 2025
Genre: Importe, Kunst
Rubrik: Kunst & Musik
Thema: Innenarchitektur & Design
Medium: Taschenbuch
ISBN-13: 9781394285600
ISBN-10: 1394285604
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Stay, Jesse
Hersteller: Wiley John + Sons
Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, D-36244 Bad Hersfeld, gpsr@libri.de
Maße: 231 x 185 x 15 mm
Von/Mit: Jesse Stay
Erscheinungsdatum: 18.02.2025
Gewicht: 0,544 kg
Artikel-ID: 131492048
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